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Class Analysis: Fighter and Bard
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<blockquote data-quote="sithramir" data-source="post: 6363803" data-attributes="member: 12183"><p>I didn't play 4E (stopped at 3.5E) but it is awesome that a bunch of Orcs can now kill a higher level character. I hated that with AC boosts, etc all characters seemed to become "above" lower level creatures even en masse. I think it's great that there are some balance brought to the game in this regard.</p><p></p><p>I would love to see some other of Jack's class comparisons. Are there any else done as of now? I haven't gotten to playing again yet (need a group again) but I liked see some real issues that can come up.</p><p></p><p>So far it just seems that there need to be some feat "chains" or feats with higher level requirements focused to help the fighter at higher levels? I know feat chains aren't popular but isn't something like Tome of Blood abilities only usable 1/day or per short rest a somewhat simple solution to help a purely martial character?</p><p></p><p>And it definitely seems there's plenty of higher CR monsters where a fighter will shine and a wizard will at least stumble? A Legendary monster with counterspell, etc? Several of those "insane" spells are only 1/day now which helps mitigate caster power. Take out a few of those nearly broken spells, etc and things seem to calm down a bit to me?</p></blockquote><p></p>
[QUOTE="sithramir, post: 6363803, member: 12183"] I didn't play 4E (stopped at 3.5E) but it is awesome that a bunch of Orcs can now kill a higher level character. I hated that with AC boosts, etc all characters seemed to become "above" lower level creatures even en masse. I think it's great that there are some balance brought to the game in this regard. I would love to see some other of Jack's class comparisons. Are there any else done as of now? I haven't gotten to playing again yet (need a group again) but I liked see some real issues that can come up. So far it just seems that there need to be some feat "chains" or feats with higher level requirements focused to help the fighter at higher levels? I know feat chains aren't popular but isn't something like Tome of Blood abilities only usable 1/day or per short rest a somewhat simple solution to help a purely martial character? And it definitely seems there's plenty of higher CR monsters where a fighter will shine and a wizard will at least stumble? A Legendary monster with counterspell, etc? Several of those "insane" spells are only 1/day now which helps mitigate caster power. Take out a few of those nearly broken spells, etc and things seem to calm down a bit to me? [/QUOTE]
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Class Analysis: Fighter and Bard
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