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General Tabletop Discussion
*TTRPGs General
Class and different 'Traditions' - making the class 'different'
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<blockquote data-quote="eris404" data-source="post: 714069" data-attributes="member: 5338"><p>I'm glad to see people doing this. Don't get me wrong, I love prestige classes, too, but there is so much one can do with the basic stuff. What's especially nice is that a player can make a "prestige-like" character on his own (like you did with the wookiee) without having to rely on the DM's imagination or skills. And, 99% of the time it's already balanced with the rest of the game.</p><p></p><p></p><p></p><p>I hate to hijack this thread, but I am running a Star Wars campaign currently and I've been a little surprised by the support. There's lots of official support, but I've only seen a few fan sites and not much discussion about it. So I feel compelled to talk about the game when anyone brings it up.</p><p></p><p>Anyway, with Star Wars, one REALLY has to be creative with skills and feats, in some ways more than other d20 games. The prestige classes are mostly Force-based and if you don't see your character as being a Force-user, building the character you want to play can be a little tricky. Pretty much all you have to work with is the basic classes/skills/feats. Do you have any favorite non-Force combos?</p></blockquote><p></p>
[QUOTE="eris404, post: 714069, member: 5338"] I'm glad to see people doing this. Don't get me wrong, I love prestige classes, too, but there is so much one can do with the basic stuff. What's especially nice is that a player can make a "prestige-like" character on his own (like you did with the wookiee) without having to rely on the DM's imagination or skills. And, 99% of the time it's already balanced with the rest of the game. I hate to hijack this thread, but I am running a Star Wars campaign currently and I've been a little surprised by the support. There's lots of official support, but I've only seen a few fan sites and not much discussion about it. So I feel compelled to talk about the game when anyone brings it up. Anyway, with Star Wars, one REALLY has to be creative with skills and feats, in some ways more than other d20 games. The prestige classes are mostly Force-based and if you don't see your character as being a Force-user, building the character you want to play can be a little tricky. Pretty much all you have to work with is the basic classes/skills/feats. Do you have any favorite non-Force combos? [/QUOTE]
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Class and different 'Traditions' - making the class 'different'
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