Given a goal of transferring racial ASIs traits into class (please avoid debating that goal in this thread) is the following text clear in meaning? Is it robust? Or how might it be misinterpreted? Setting aside any misgivings about the intent, is it mechanically sound?
Non-stereotyped
All racial
Ability Score Increase traits are removed.
Class Ability Score Increase features
The class you choose at 1st-level gains a new feature.
Artificer Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Choose Constitution or Intelligence. Increase the chosen ability score by 2, and then increase a different ability score by 1.
Barbarian Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Choose Strength, Dexterity or Constitution. Increase the chosen ability score by 1, and then increase any two ability scores by 1.
Bard Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Increase your Charisma by 2, and then increase a different ability score by 1.
Cleric Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Increase your Wisdom by 2, and then increase a different ability score by 1.
Druid Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Increase your Wisdom by 2, and then increase a different ability score by 1.
Fighter Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Choose Strength or Dexterity. Increase the chosen ability score by 2, and then increase a different ability score by 1.
Monk Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Increase any one ability score by 1, and then increase any two ability scores by 1.
Paladin Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Choose Strength or Charisma. Increase the chosen ability score by 1, and then increase any two ability scores by 1.
Ranger Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Choose Strength, Dexterity or Wisdom. Increase the chosen ability score by 1, and then increase any two ability scores by 1.
Rogue Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Increase any one ability score by 1, and then increase any two ability scores by 1.
Sorcerer Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Choose Constitution or Charisma. Increase the chosen ability score by 2, and then increase a different ability score by 1.
Warlock Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Increase your Charisma by 2, and then increase a different ability score by 1.
Wizard Practice
At 1st level, through practicing the arts and skills of your class, some of your ability scores improve. Increase your Intelligence by 2, and then increase a different ability score by 1.
Multiclassing
When you gain a level in a class other than your first, you don't gain the 'Practice' feature of that class.