Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8084384" data-attributes="member: 93670"><p>There are a couple things not on the chart & in one case I'm hoping that's because such silliness will not be repeated</p><ul> <li data-xf-list-type="ul">agonizing repelling blast (nova) scorlock. Same fireballs as the evoker with multiattack1d10+cha force damage with a no resist knockback to each bolt</li> </ul><p>Nova damage needs to take into consideration how difficult it is to recover from that nova. A class built to exploit the <a href="https://www.enworld.org/threads/end-the-5-minute-work-day-by-making-all-classes-work-off-short-rests.674098/" target="_blank">5mwd</a> should not have a nova that compares to classes that are not built by an unchecked munchkin. Ideally classes should not be buikt to exploit it.</p><p></p><p>A really important set of things missing though because 5e pretty much completely drops the ball here by overusing concentration & in may cases crippling relevant spells</p><ul> <li data-xf-list-type="ul">How much damage does everyone else do when a buffer is at the top of their game as a result of those buffs</li> <li data-xf-list-type="ul">How much damage does everyone else do when a debuffer is at the top of their game as a result of those debuffs</li> <li data-xf-list-type="ul">Is the difference enough to justify that as a playstyle should the two need to be combined/enhanced in other ways like more battlefield control & meaningful buffs/save or suck/save or lose spells. In base 5e the answer is almost certainly no it is not enough</li> </ul><p>It's ok to have nova's that destroy an encounter, but recovering from those novas must be a painful process that makes going nova unthinkable unless your watching a tpk about to unfold.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8084384, member: 93670"] There are a couple things not on the chart & in one case I'm hoping that's because such silliness will not be repeated [LIST] [*]agonizing repelling blast (nova) scorlock. Same fireballs as the evoker with multiattack1d10+cha force damage with a no resist knockback to each bolt [/LIST] Nova damage needs to take into consideration how difficult it is to recover from that nova. A class built to exploit the [URL='https://www.enworld.org/threads/end-the-5-minute-work-day-by-making-all-classes-work-off-short-rests.674098/']5mwd[/URL] should not have a nova that compares to classes that are not built by an unchecked munchkin. Ideally classes should not be buikt to exploit it. A really important set of things missing though because 5e pretty much completely drops the ball here by overusing concentration & in may cases crippling relevant spells [LIST] [*]How much damage does everyone else do when a buffer is at the top of their game as a result of those buffs [*]How much damage does everyone else do when a debuffer is at the top of their game as a result of those debuffs [*]Is the difference enough to justify that as a playstyle should the two need to be combined/enhanced in other ways like more battlefield control & meaningful buffs/save or suck/save or lose spells. In base 5e the answer is almost certainly no it is not enough [/LIST] It's ok to have nova's that destroy an encounter, but recovering from those novas must be a painful process that makes going nova unthinkable unless your watching a tpk about to unfold. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?
Top