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General Tabletop Discussion
*Pathfinder & Starfinder
Class Balance - why?
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<blockquote data-quote="Ahnehnois" data-source="post: 5781031" data-attributes="member: 17106"><p>A very telling choice of words. Would that we could balance players, but the best we can do is try to balance the mechanics for their characters.</p><p></p><p></p><p>Class balance is important inasmuch as all the available options should be at least minimally viable, and none should be clearly dominant over the rest. That said, even early versions of D&D easily achieved this is most cases.</p><p></p><p>A lot of the modern "balance" emphasis is more about the designers trying to win a battle with an obnoxious group of players whose goal is to abuse the rules. This is a battle the designers are doomed to lose, and frankly, the rest of us can end up being casualties.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5781031, member: 17106"] A very telling choice of words. Would that we could balance players, but the best we can do is try to balance the mechanics for their characters. Class balance is important inasmuch as all the available options should be at least minimally viable, and none should be clearly dominant over the rest. That said, even early versions of D&D easily achieved this is most cases. A lot of the modern "balance" emphasis is more about the designers trying to win a battle with an obnoxious group of players whose goal is to abuse the rules. This is a battle the designers are doomed to lose, and frankly, the rest of us can end up being casualties. [/QUOTE]
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Class Balance - why?
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