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General Tabletop Discussion
*Pathfinder & Starfinder
Class Balance - why?
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<blockquote data-quote="Jiggawatts" data-source="post: 5781351" data-attributes="member: 6687982"><p>The only thing from AD&D that I completely cant defend is Thieves. A single classed thief in AD&D is gimped in so many ways it hurts. Yes he has those nice thieving abilities, that a wizard CAN emulate if he chooses (although he is giving up resources for the day that could be allocated elsewhere in doing so), but that is it, he is a weaker fighter, does less damage, has worse saving throws, everything. The fact that the thief leveled the fastest was supposed to compensate for this, but it never did, and it was almost always better to play a fighter/thief or mage/thief than a single classed thief (certain exceptions may exist, such as the swashbuckler kit).</p><p> </p><p>However this is easily fixed in two ways, the first being 3E style sneak attack instead of (Im lucky if I get it off once a fight) backstab. Now this would need to be at a much lower rate, 10d6 on a dual wielding thief in AD&D would be disgustingly OP, maxing it out at 5d6 would be much better, although I would say he shouldnt be able to do this all the time, so keep the rule that the victims back has to be facing the thief, but the ability to sneak attack isnt gone after your initial one if he is stupid enough to keep his back towards you (still immencely better than backstab). The second simply being a better attack bonus, gives thieves the same THAC0 rate as a cleric, problem solved.</p></blockquote><p></p>
[QUOTE="Jiggawatts, post: 5781351, member: 6687982"] The only thing from AD&D that I completely cant defend is Thieves. A single classed thief in AD&D is gimped in so many ways it hurts. Yes he has those nice thieving abilities, that a wizard CAN emulate if he chooses (although he is giving up resources for the day that could be allocated elsewhere in doing so), but that is it, he is a weaker fighter, does less damage, has worse saving throws, everything. The fact that the thief leveled the fastest was supposed to compensate for this, but it never did, and it was almost always better to play a fighter/thief or mage/thief than a single classed thief (certain exceptions may exist, such as the swashbuckler kit). However this is easily fixed in two ways, the first being 3E style sneak attack instead of (Im lucky if I get it off once a fight) backstab. Now this would need to be at a much lower rate, 10d6 on a dual wielding thief in AD&D would be disgustingly OP, maxing it out at 5d6 would be much better, although I would say he shouldnt be able to do this all the time, so keep the rule that the victims back has to be facing the thief, but the ability to sneak attack isnt gone after your initial one if he is stupid enough to keep his back towards you (still immencely better than backstab). The second simply being a better attack bonus, gives thieves the same THAC0 rate as a cleric, problem solved. [/QUOTE]
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Class Balance - why?
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