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General Tabletop Discussion
*Pathfinder & Starfinder
Class Balance - why?
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<blockquote data-quote="Elf Witch" data-source="post: 5782186" data-attributes="member: 9037"><p>I was speaking about how I look at balance not commenting on how anyone else looks at it. And I would like point out that not everyone agrees that the 3.5 fighter cannot contribute equally. I play fighters and have never felt that I could not contribute equally to any other class and I have players in my game that play fighters all the time and don't feel this way.</p><p></p><p>I use all resources available to my caster when I played one and my players do the same. I scribe scrolls and make magic items for my self and the party. As a matter of fact most of the items my latest wizards has made was for the rogue. </p><p></p><p>But since we are on a mission to stop the evil churches from ending the world as we know it I have not had a ton of down time to make a lot of items and to scribe scrolls. I have to wonder how much downtime most DMs give in other games because I keep hearing about all these scrolls and magic items the party wizard is taking the time to make. Not to mention all the gold and XP costs.</p><p></p><p>And yes we use save vs death and save vs effect spells all the time and sometimes they work and sometimes they don't always work because you see they are not automatic success. And when they do go off everybody at the table is cheering and high fiving each other.</p><p></p><p>The DMs I play with and the way I DM plan encounters that give everyone a chance to contribute so the wizard fingers of death someone that is just one less baddie to deal with because there are always more. </p><p></p><p>As for stealing other players niches well lets look at that my wizard made an item that allows the rogue to use knock twice a day now that he has that I don't memorize it any longer because I don't need it as a back up if he can't get a lock open I now can put something else there. I memorize an improved invisibility but I usually cast it on the rogue so he can move around the combat area and do massive damage with his sneak attack Also it comes in handy when he scouts. Yes I try to keep a scroll of invisibility handy in case things go bad for me and I can get out of combat before I die.</p><p></p><p>I carry potions of fly that I made for the entire party in case we need to become airborne. Most of the other scrolls I have done are buffs not just for me but for the entire party to make them stronger when we need it.</p><p></p><p>When I play a wizard and when others play a wizard we don't just play it as someone who is there to outshine everyone else as a matter of fact we don't try to make any character that is going to outshine anyone else. </p><p></p><p>We play as a team so since we are a team we all look at ways to make the entire team more effective. We are friends who play to have a good time and we believe that everyone at the table is responsible for making the game fun for everybody not just themselves. </p><p></p><p>We are also blessed with DMs who know how to run games so that no one is going to be the star. </p><p></p><p>And since I do not neuter my wizards I can argue very much that imo the biggest problem with wizards being seen as OP in earlier editions before 4 is because of DMs not knowing how to properly craft encounters that let all classes shine and players not playing as a team and having the mentality that it is all about them.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5782186, member: 9037"] I was speaking about how I look at balance not commenting on how anyone else looks at it. And I would like point out that not everyone agrees that the 3.5 fighter cannot contribute equally. I play fighters and have never felt that I could not contribute equally to any other class and I have players in my game that play fighters all the time and don't feel this way. I use all resources available to my caster when I played one and my players do the same. I scribe scrolls and make magic items for my self and the party. As a matter of fact most of the items my latest wizards has made was for the rogue. But since we are on a mission to stop the evil churches from ending the world as we know it I have not had a ton of down time to make a lot of items and to scribe scrolls. I have to wonder how much downtime most DMs give in other games because I keep hearing about all these scrolls and magic items the party wizard is taking the time to make. Not to mention all the gold and XP costs. And yes we use save vs death and save vs effect spells all the time and sometimes they work and sometimes they don't always work because you see they are not automatic success. And when they do go off everybody at the table is cheering and high fiving each other. The DMs I play with and the way I DM plan encounters that give everyone a chance to contribute so the wizard fingers of death someone that is just one less baddie to deal with because there are always more. As for stealing other players niches well lets look at that my wizard made an item that allows the rogue to use knock twice a day now that he has that I don't memorize it any longer because I don't need it as a back up if he can't get a lock open I now can put something else there. I memorize an improved invisibility but I usually cast it on the rogue so he can move around the combat area and do massive damage with his sneak attack Also it comes in handy when he scouts. Yes I try to keep a scroll of invisibility handy in case things go bad for me and I can get out of combat before I die. I carry potions of fly that I made for the entire party in case we need to become airborne. Most of the other scrolls I have done are buffs not just for me but for the entire party to make them stronger when we need it. When I play a wizard and when others play a wizard we don't just play it as someone who is there to outshine everyone else as a matter of fact we don't try to make any character that is going to outshine anyone else. We play as a team so since we are a team we all look at ways to make the entire team more effective. We are friends who play to have a good time and we believe that everyone at the table is responsible for making the game fun for everybody not just themselves. We are also blessed with DMs who know how to run games so that no one is going to be the star. And since I do not neuter my wizards I can argue very much that imo the biggest problem with wizards being seen as OP in earlier editions before 4 is because of DMs not knowing how to properly craft encounters that let all classes shine and players not playing as a team and having the mentality that it is all about them. [/QUOTE]
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