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General Tabletop Discussion
*Pathfinder & Starfinder
Class Balance - why?
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<blockquote data-quote="DonTadow" data-source="post: 5783331" data-attributes="member: 22622"><p>I"m actually all for balance, just not those arguments.I actually support your argument, just not there. I don't think any game should be balanced for some one who wants to play against the nature of the game. </p><p></p><p>Balance is Imperative in this next phase of the game. A group of mages should be equal in power to a group of fighters in every faccet of the game (or at least be able to build a character that can be). Crafting just shouldn't be in the game unless a future supplement. I really don't see any reason to it. It's a mini game where players try to save money buy making random chance rolls and sacraficing skills and feats. </p><p></p><p>I support a class system that is pretty stripped down. Then you have a set of feats/special abilities in archetypes and yo ucan choose one each level. It's much easier to balance abilities and powers when the level distribution is equal and you can plainly see what someone can do at a particular level.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 5783331, member: 22622"] I"m actually all for balance, just not those arguments.I actually support your argument, just not there. I don't think any game should be balanced for some one who wants to play against the nature of the game. Balance is Imperative in this next phase of the game. A group of mages should be equal in power to a group of fighters in every faccet of the game (or at least be able to build a character that can be). Crafting just shouldn't be in the game unless a future supplement. I really don't see any reason to it. It's a mini game where players try to save money buy making random chance rolls and sacraficing skills and feats. I support a class system that is pretty stripped down. Then you have a set of feats/special abilities in archetypes and yo ucan choose one each level. It's much easier to balance abilities and powers when the level distribution is equal and you can plainly see what someone can do at a particular level. [/QUOTE]
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Class Balance - why?
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