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General Tabletop Discussion
*Pathfinder & Starfinder
Class Balance - why?
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<blockquote data-quote="Fanaelialae" data-source="post: 5783561" data-attributes="member: 53980"><p>You say manageable, I say trivialize. Two sides of the same coin.</p><p></p><p>If I were to ban / nerf every spell in 3e that I thought was problematic, it would involve a very significant percentage of the PHB. More work than I'm really willing to put into it in all honesty, which is a big part of the reason that we no longer play 3e. If it were one or two spells, I certainly wouldn't say that all casters are broken. The problem lies with a lot of spells, which is why it's a systemic problem rather than a simple matter of errata.</p><p></p><p>It's not about playing a character who goes out of his way to screw other characters over. It's about the inexperienced player, or the guy who simply doesn't care one way or the other, who is drawn to spells (like Invisibility) because they're very effective and end up doing so without outright intending to.</p><p></p><p>It's nice that you have an experienced group, however, that's no reason that inexperienced groups should have to blunder through trial and error. The system should have eliminated the worst of such offenders, have advice for the rest, and then groups only need to deal with issues that are unique to their own table.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 5783561, member: 53980"] You say manageable, I say trivialize. Two sides of the same coin. If I were to ban / nerf every spell in 3e that I thought was problematic, it would involve a very significant percentage of the PHB. More work than I'm really willing to put into it in all honesty, which is a big part of the reason that we no longer play 3e. If it were one or two spells, I certainly wouldn't say that all casters are broken. The problem lies with a lot of spells, which is why it's a systemic problem rather than a simple matter of errata. It's not about playing a character who goes out of his way to screw other characters over. It's about the inexperienced player, or the guy who simply doesn't care one way or the other, who is drawn to spells (like Invisibility) because they're very effective and end up doing so without outright intending to. It's nice that you have an experienced group, however, that's no reason that inexperienced groups should have to blunder through trial and error. The system should have eliminated the worst of such offenders, have advice for the rest, and then groups only need to deal with issues that are unique to their own table. [/QUOTE]
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Class Balance - why?
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