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*Pathfinder & Starfinder
Class Balance - why?
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<blockquote data-quote="Dellamon" data-source="post: 5784619" data-attributes="member: 6675987"><p>Reading through some of the posts, its very obvious that there is a lot of angst with the 3.5 fighter / wizard comparison. And that no two D&D games are alike. Some want a strong DM, others just want a ancillary player pushing monsters around for them to kill and speaking in funny voices for NPCs while reading from adventure text boxes. I think the play styles are really reflected in the responses to what they are looking for in terms of balance and from the game in general. </p><p></p><p>So why is pathfinder so popular? I don't play it, but from the responses, its really doing well. How did Paizo fix the fighter / wizard balance issue where it was so terribly broken in 3.5? I'm genuinely asking because I do not play Pathfinder and did not play much 3.5 - from the tone of a lot of folks here it was broken beyond repair and only 4E restored the balance.</p><p></p><p>And as for the comment above, please keep in mind I am speaking from a AD&D 1E standpoint (and I was not literally meaning "sneaking" - more just gaining the flank). Classes are not nearly as broken in that version of the game (and in C&C and other retro clones). Balance may not be as tight as it is in 4E, but it is still fun, even for those fools who enjoy playing fighters.</p></blockquote><p></p>
[QUOTE="Dellamon, post: 5784619, member: 6675987"] Reading through some of the posts, its very obvious that there is a lot of angst with the 3.5 fighter / wizard comparison. And that no two D&D games are alike. Some want a strong DM, others just want a ancillary player pushing monsters around for them to kill and speaking in funny voices for NPCs while reading from adventure text boxes. I think the play styles are really reflected in the responses to what they are looking for in terms of balance and from the game in general. So why is pathfinder so popular? I don't play it, but from the responses, its really doing well. How did Paizo fix the fighter / wizard balance issue where it was so terribly broken in 3.5? I'm genuinely asking because I do not play Pathfinder and did not play much 3.5 - from the tone of a lot of folks here it was broken beyond repair and only 4E restored the balance. And as for the comment above, please keep in mind I am speaking from a AD&D 1E standpoint (and I was not literally meaning "sneaking" - more just gaining the flank). Classes are not nearly as broken in that version of the game (and in C&C and other retro clones). Balance may not be as tight as it is in 4E, but it is still fun, even for those fools who enjoy playing fighters. [/QUOTE]
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Class Balance - why?
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