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General Tabletop Discussion
*Pathfinder & Starfinder
Class Balance - why?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 5785659" data-attributes="member: 5143"><p>It's just so tied to the system that it can't be removed. That's the problem. So, inevitably the decision comes down to which one can you deal with more: Wizards who are extremely powerful and can possibly ruin the fun of everyone at your table, including the DM.</p><p></p><p>Or deal with the fact that Fighters have encounters and daily powers. I know for a lot of people this isn't an option since it's anathema to everything they believe in. Not that I really understand why. Though I spend a lot of time on message boards reading their opinions to figure it out.</p><p></p><p>I was recently talking to a friend of mine I hadn't gamed with in a while. He was mentioning that their group got annoyed at a couple aspects of 4e, so decided to switch back to 3.5e. Apparently, he is now on his 3rd character in 3 sessions, because each time he makes up a character the group jointly decides that his character is abusive and insanely powerful. He even has to agree with them. So he makes up a new character the next session.</p><p></p><p>His character animates the dead mostly. But they've been annoyed that the creatures he animates are more powerful than the fighter in the group. So, he gets to outshine the fighter with one spell. And he's only used less than a quarter of his allowed hitdice limit for Animate Dead.</p><p></p><p>I know the way he thinks, however. This player will be making a new character every session for the rest of time, since there are enough overpowered options available to him.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 5785659, member: 5143"] It's just so tied to the system that it can't be removed. That's the problem. So, inevitably the decision comes down to which one can you deal with more: Wizards who are extremely powerful and can possibly ruin the fun of everyone at your table, including the DM. Or deal with the fact that Fighters have encounters and daily powers. I know for a lot of people this isn't an option since it's anathema to everything they believe in. Not that I really understand why. Though I spend a lot of time on message boards reading their opinions to figure it out. I was recently talking to a friend of mine I hadn't gamed with in a while. He was mentioning that their group got annoyed at a couple aspects of 4e, so decided to switch back to 3.5e. Apparently, he is now on his 3rd character in 3 sessions, because each time he makes up a character the group jointly decides that his character is abusive and insanely powerful. He even has to agree with them. So he makes up a new character the next session. His character animates the dead mostly. But they've been annoyed that the creatures he animates are more powerful than the fighter in the group. So, he gets to outshine the fighter with one spell. And he's only used less than a quarter of his allowed hitdice limit for Animate Dead. I know the way he thinks, however. This player will be making a new character every session for the rest of time, since there are enough overpowered options available to him. [/QUOTE]
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Class Balance - why?
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