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General Tabletop Discussion
*Pathfinder & Starfinder
Class Balance - why?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 5793265" data-attributes="member: 5143"><p>Of course the world is aware of PCs. Just not these specific PCs unless they have reason to. They are aware that there are people with swords. They are aware that some Wizards can teleport, some can fly, some can turn invisible. They are aware that some people are stealthy and can sneak past people.</p><p></p><p>But they aren't aware that the heroes of the story have a Wizard until their spies tell them that or they run into them first hand. They aren't aware that the PC Wizard doesn't know Fly or that he does know Teleport. It's also been my experience that most villains find out about the PCs about 10 seconds before the PCs kill them. And no more than half of them have enough intelligence to plan for the PCs at all.</p><p></p><p>And it's not just hard to challenge a group without giving the NPCs knowledge they don't have...it's downright impossible in some editions of D&D. Well, without the battle going something like this</p><p></p><p>DM: "The horribly evil Undead creature shambles out of the nearest sewer manhole cover, it's 40 feet tall and horribly ugly." (DM thinks to himself: They are 14th level and this creature is CR 20, according to the DMG, this is instant death for a 14th level party, but they've defeated everything lower I've thrown at them easily.)</p><p>DM: "The enemy uses an area of effect attack, DC 37 save or die."</p><p>Rogue: "You realize that means we all need 17s to succeed, right? Yeah, we all die."</p><p>Cleric: "Actually, it's a death magic spell, I cast Death Ward on me and the Wizard. We're immune."</p><p>Rogue: "Alright, so only the rest of us die."</p><p>Wizard: "Alright, my turn. Quickened True Strike, Disintegrate. 212 points of damage."</p><p>DM: "Right. It dies."</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 5793265, member: 5143"] Of course the world is aware of PCs. Just not these specific PCs unless they have reason to. They are aware that there are people with swords. They are aware that some Wizards can teleport, some can fly, some can turn invisible. They are aware that some people are stealthy and can sneak past people. But they aren't aware that the heroes of the story have a Wizard until their spies tell them that or they run into them first hand. They aren't aware that the PC Wizard doesn't know Fly or that he does know Teleport. It's also been my experience that most villains find out about the PCs about 10 seconds before the PCs kill them. And no more than half of them have enough intelligence to plan for the PCs at all. And it's not just hard to challenge a group without giving the NPCs knowledge they don't have...it's downright impossible in some editions of D&D. Well, without the battle going something like this DM: "The horribly evil Undead creature shambles out of the nearest sewer manhole cover, it's 40 feet tall and horribly ugly." (DM thinks to himself: They are 14th level and this creature is CR 20, according to the DMG, this is instant death for a 14th level party, but they've defeated everything lower I've thrown at them easily.) DM: "The enemy uses an area of effect attack, DC 37 save or die." Rogue: "You realize that means we all need 17s to succeed, right? Yeah, we all die." Cleric: "Actually, it's a death magic spell, I cast Death Ward on me and the Wizard. We're immune." Rogue: "Alright, so only the rest of us die." Wizard: "Alright, my turn. Quickened True Strike, Disintegrate. 212 points of damage." DM: "Right. It dies." [/QUOTE]
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Class Balance - why?
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