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General Tabletop Discussion
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Class-Based Milestone Advancement (or a new look on leveling up with XP)
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<blockquote data-quote="77IM" data-source="post: 7412743" data-attributes="member: 12377"><p>I love this idea, but also dislike the notion of different characters leveling up at different times. Even worse, this may pull different characters in different directions, in search of individual XP.</p><p></p><p>I'd modify as follows:</p><p> - Each class has a list of Great Deeds, let's say 2-3 at each tier. So it's not enough to get you all the way to the next tier on your own.</p><p> - When anyone in your party accomplishes a Great Deed, everybody levels up. This encourages you to help your teammates achieve their Great Deeds.</p><p> - In fact, you could just make it a rule that a character can't benefit from another Great Deed until everyone else in the party has gotten a chance.</p><p> - The character who actually accomplishes the Great Deed gets some transient benefit, instead of becoming higher level than anyone else. Something like super-inspiration. Actually 3 Luck Points (like from the feat) sounds good.</p><p></p><p></p><p>BTW I grant permission to use my cool and awesome terminology "Great Deeds" which I totally thunk up myself just now and am quite proud of.</p></blockquote><p></p>
[QUOTE="77IM, post: 7412743, member: 12377"] I love this idea, but also dislike the notion of different characters leveling up at different times. Even worse, this may pull different characters in different directions, in search of individual XP. I'd modify as follows: - Each class has a list of Great Deeds, let's say 2-3 at each tier. So it's not enough to get you all the way to the next tier on your own. - When anyone in your party accomplishes a Great Deed, everybody levels up. This encourages you to help your teammates achieve their Great Deeds. - In fact, you could just make it a rule that a character can't benefit from another Great Deed until everyone else in the party has gotten a chance. - The character who actually accomplishes the Great Deed gets some transient benefit, instead of becoming higher level than anyone else. Something like super-inspiration. Actually 3 Luck Points (like from the feat) sounds good. BTW I grant permission to use my cool and awesome terminology "Great Deeds" which I totally thunk up myself just now and am quite proud of. [/QUOTE]
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Class-Based Milestone Advancement (or a new look on leveling up with XP)
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