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Class being penalized for doing its thing?
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<blockquote data-quote="Remathilis" data-source="post: 3709765" data-attributes="member: 7635"><p>The typically perceived drawback to the major core classes, and REAL drawback to each.</p><p></p><p>BARBARIAN:</p><p>* Perceived: A warrior who isn't skilled (lack of feats), and is lightly armored that deals and takes punishment.</p><p>* Real: A guided missile on legs that if it doesn't kill the enemy, it will take enough damage that ending its rage will kill it. </p><p></p><p>BARD: </p><p>* Perceived: Jack of all trades, master of none.</p><p>* Real: You guys do your things, I'll just stand in the shadows and help you look cool.</p><p></p><p>CLERIC:</p><p>* Perceived: Spells focused on defense, so that the cleric can buff and fight as needed.</p><p>* Real: Ok, who needs healing THIS round?</p><p></p><p>DRUID</p><p>* Perceived: Awesome natural powers held back by neutral ethic and limited armor.</p><p>* Real: Ok, who needs healing THIS round? </p><p></p><p>FIGHTER: </p><p>* Perceived: I'm the best pure warrior and tank, but I have no special features beyond feats.</p><p>* Real: I'm out damaged by the bbn, out tanked by the paladin, and all I can do is roll to hit each round.</p><p></p><p>Monk:</p><p>* Perceived: I'm a lightly armed skirmisher capable of delivering terrible blows, but relatively easy to hit.</p><p>* Real: Flurry of Misses</p><p></p><p>Paladin: </p><p>* Perceived: Holy knight bound by a moral code, but gets divine powers.</p><p>* Real: I'm not sure my code will allow me to do this, so you better find some way of convincing/fooling me or do it without me. </p><p></p><p>Ranger: </p><p>* Perceived: Lightly armed skirmisher and survivalist who is not a front line fighter.</p><p>* Real: Paint a bullseye on your chest, since light-armor + d8 equals easy target.</p><p></p><p>Rogue:</p><p>* Perceived; Not a great combatant nor a caster, but I got mad skillz!</p><p>* Real: Another undead attack? I'll sit back here and watch guys.</p><p></p><p>Sorcerer:</p><p>* Perceived: I know few spells, but I can cast them all day long!</p><p>* Real: No, I don't know that spell. Or that one. Or that one either. </p><p></p><p>Wizard: </p><p>* Perceived: I have fewer spells, but I can learn them all!</p><p>* Real: No, I don't have that spell memorized. Or that one. Or that one either. </p><p></p><p>Of course each class has a weak spot, but many of them AREN'T the ones the designer assumed they were...</p></blockquote><p></p>
[QUOTE="Remathilis, post: 3709765, member: 7635"] The typically perceived drawback to the major core classes, and REAL drawback to each. BARBARIAN: * Perceived: A warrior who isn't skilled (lack of feats), and is lightly armored that deals and takes punishment. * Real: A guided missile on legs that if it doesn't kill the enemy, it will take enough damage that ending its rage will kill it. BARD: * Perceived: Jack of all trades, master of none. * Real: You guys do your things, I'll just stand in the shadows and help you look cool. CLERIC: * Perceived: Spells focused on defense, so that the cleric can buff and fight as needed. * Real: Ok, who needs healing THIS round? DRUID * Perceived: Awesome natural powers held back by neutral ethic and limited armor. * Real: Ok, who needs healing THIS round? FIGHTER: * Perceived: I'm the best pure warrior and tank, but I have no special features beyond feats. * Real: I'm out damaged by the bbn, out tanked by the paladin, and all I can do is roll to hit each round. Monk: * Perceived: I'm a lightly armed skirmisher capable of delivering terrible blows, but relatively easy to hit. * Real: Flurry of Misses Paladin: * Perceived: Holy knight bound by a moral code, but gets divine powers. * Real: I'm not sure my code will allow me to do this, so you better find some way of convincing/fooling me or do it without me. Ranger: * Perceived: Lightly armed skirmisher and survivalist who is not a front line fighter. * Real: Paint a bullseye on your chest, since light-armor + d8 equals easy target. Rogue: * Perceived; Not a great combatant nor a caster, but I got mad skillz! * Real: Another undead attack? I'll sit back here and watch guys. Sorcerer: * Perceived: I know few spells, but I can cast them all day long! * Real: No, I don't know that spell. Or that one. Or that one either. Wizard: * Perceived: I have fewer spells, but I can learn them all! * Real: No, I don't have that spell memorized. Or that one. Or that one either. Of course each class has a weak spot, but many of them AREN'T the ones the designer assumed they were... [/QUOTE]
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Class being penalized for doing its thing?
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