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General Tabletop Discussion
*Dungeons & Dragons
Class bloat without multiclassing?
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<blockquote data-quote="FrogReaver" data-source="post: 7048552" data-attributes="member: 6795602"><p>Couldn't tell ya a lot about 3.5. I know enough to be dangerous. Here's what I know. There are already 2 different passive +dmg level 1 abilities. 4 that is semi passive but requires a bonus action and a daily resource. There is also another that requires a bonus action but has some pretty severe restrictions on it. It wouldn't take very many more +dmg abilities for things to start getting out of hand with multiclassing. 4-5 classes with unique abilities that do similar things and then you could race to extra attack and then take the next 5 levels taking nothing but abilities that add more damage. Heck add in 10-20 more of such classes and taking extra attack may actually be considered poor optimization.</p><p></p><p>Is more damage going to break the game. I suppose it depends on your players expectations. I know the game would be broken for me if I played a PHB fighter and multiclass expert over there was taking 1 level in a bunch of different classes and was vastly surpassing me in damage for pretty much my whole career.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7048552, member: 6795602"] Couldn't tell ya a lot about 3.5. I know enough to be dangerous. Here's what I know. There are already 2 different passive +dmg level 1 abilities. 4 that is semi passive but requires a bonus action and a daily resource. There is also another that requires a bonus action but has some pretty severe restrictions on it. It wouldn't take very many more +dmg abilities for things to start getting out of hand with multiclassing. 4-5 classes with unique abilities that do similar things and then you could race to extra attack and then take the next 5 levels taking nothing but abilities that add more damage. Heck add in 10-20 more of such classes and taking extra attack may actually be considered poor optimization. Is more damage going to break the game. I suppose it depends on your players expectations. I know the game would be broken for me if I played a PHB fighter and multiclass expert over there was taking 1 level in a bunch of different classes and was vastly surpassing me in damage for pretty much my whole career. [/QUOTE]
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Class bloat without multiclassing?
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