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Class bloat without multiclassing?
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<blockquote data-quote="Kabouter Games" data-source="post: 7048563" data-attributes="member: 6788812"><p>Awesome.</p><p></p><p></p><p></p><p>Uh, oh...I knew there was a "But!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>I get what you're saying. It happened to me when I bought the AD&D Unearthed Arcana book and saw the Cavalier class. Here was that brave to the point of foolish, confident to the point of arrogant, recklessly indifferent to his own safety, noble-born knight in shining armor I'd wanted to play all along. </p><p></p><p>It's important to point out that I <strong>had</strong> been playing it already. For the better part of a year. By working together with my DM to bring my character to life. But now it was easy! I didn't have to do anything, because it was <em>codified</em>. With even more cool stuff to do! Which was arguably overpowered (since that argument's been going on for thirty years, we should leave it alone)! Which was a complete pain in my DM's arse, because it introduced new mechanics which he felt obliged to agree to because I'd bought the book! </p><p></p><p>In other words, I agree that inspiration comes from many different sources. All I'm saying is that inspiration can have PITA ramifications if it comes from non-core splat. Players should be cognizant of that when they bring something to the table from a non-core splatbook. Work with your DM to develop the character. Presenting your DM with splat forces her to be <em>reactive</em>, and the game should be <em>proactive</em> for everyone involved.</p><p></p><p> </p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>No harm done, but to be fair, I didn't. I described my experience, and explicitly admitted that your experience may differ from mine. <a href="http://www.enworld.org/forum/showthread.php?530472-Class-bloat-without-multiclassing&p=7048372&viewfull=1#post7048372" target="_blank">Here's the post</a>, if you'd like to read it again.</p><p> </p><p>Cheers,</p><p></p><p>Bob</p><p></p><p><a href="http://www.r-p-davis.com" target="_blank">www.r-p-davis.com</a></p></blockquote><p></p>
[QUOTE="Kabouter Games, post: 7048563, member: 6788812"] Awesome. Uh, oh...I knew there was a "But!" :p I get what you're saying. It happened to me when I bought the AD&D Unearthed Arcana book and saw the Cavalier class. Here was that brave to the point of foolish, confident to the point of arrogant, recklessly indifferent to his own safety, noble-born knight in shining armor I'd wanted to play all along. It's important to point out that I [B]had[/B] been playing it already. For the better part of a year. By working together with my DM to bring my character to life. But now it was easy! I didn't have to do anything, because it was [I]codified[/I]. With even more cool stuff to do! Which was arguably overpowered (since that argument's been going on for thirty years, we should leave it alone)! Which was a complete pain in my DM's arse, because it introduced new mechanics which he felt obliged to agree to because I'd bought the book! In other words, I agree that inspiration comes from many different sources. All I'm saying is that inspiration can have PITA ramifications if it comes from non-core splat. Players should be cognizant of that when they bring something to the table from a non-core splatbook. Work with your DM to develop the character. Presenting your DM with splat forces her to be [I]reactive[/I], and the game should be [I]proactive[/I] for everyone involved. :D No harm done, but to be fair, I didn't. I described my experience, and explicitly admitted that your experience may differ from mine. [URL="http://www.enworld.org/forum/showthread.php?530472-Class-bloat-without-multiclassing&p=7048372&viewfull=1#post7048372"]Here's the post[/URL], if you'd like to read it again. Cheers, Bob [url]www.r-p-davis.com[/url] [/QUOTE]
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