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Class Compendium: Heroes of Legend
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<blockquote data-quote="Almacov" data-source="post: 5353613" data-attributes="member: 15613"><p>Pardon my ignorance, folks, but...</p><p>why does it matter whether it's a new game?</p><p></p><p>If the material is compatible with the current game and compelling enough to warrant purchase and use, then why not use it?</p><p></p><p>If too much of the material feels redundant, or isn't palatable to your gaming sensibilities, why would you feel compelled to pay it mind?</p><p></p><p>Some friends and I still play 3.5 occaisionally and enjoy it just as much as we used to.</p><p>When the Book of Nine Swords came out, we sampled a bit of it, decided it wasn't to our liking, and simply didn't use its material in our games.</p><p>By contrast, one of the 3.5 DMs had no qualms pilfering some of the 4e cosmology for his campaign.</p><p></p><p>There has never been and hopefully never will be an enforced, overarching, canonical way of playing D&D.</p><p>What is canon in any given game session is defined by a consensus between the participants, with the DM having the final word.</p><p></p><p>Nothing is going to change the game you love unless you wish it to.</p></blockquote><p></p>
[QUOTE="Almacov, post: 5353613, member: 15613"] Pardon my ignorance, folks, but... why does it matter whether it's a new game? If the material is compatible with the current game and compelling enough to warrant purchase and use, then why not use it? If too much of the material feels redundant, or isn't palatable to your gaming sensibilities, why would you feel compelled to pay it mind? Some friends and I still play 3.5 occaisionally and enjoy it just as much as we used to. When the Book of Nine Swords came out, we sampled a bit of it, decided it wasn't to our liking, and simply didn't use its material in our games. By contrast, one of the 3.5 DMs had no qualms pilfering some of the 4e cosmology for his campaign. There has never been and hopefully never will be an enforced, overarching, canonical way of playing D&D. What is canon in any given game session is defined by a consensus between the participants, with the DM having the final word. Nothing is going to change the game you love unless you wish it to. [/QUOTE]
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