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General Tabletop Discussion
*Pathfinder & Starfinder
Class Compendium: The Warlord (Marshal)
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<blockquote data-quote="Tony Vargas" data-source="post: 5517453" data-attributes="member: 996"><p>I know I 'yelled' but it was simply an exhortation.</p><p></p><p>You yelled back a statement of fact, that happens not to be correct.  The 'experimenting with different levels of complexity' thing is /also/, inevitably, mucking about with class balanace.  When all classes had the same underlying resource structure (AEDU) they balanced 'naturally,' the designer just has to keep his eye on the the individual powers and he's fine.   The designer just asks himself 'is this at-will balanced with other at-wills?' 'is this daily balanced with other dailies?'  Abandoning AEDU changes that formula, so the designer must now ask "is this at-will enough better than other at-wills to make up for a lack of dailies - taking into account that other classes will have 1 daily at low level, and 4 at high level, and that at-wills will be used more in longer combats and/or with more combats/day, while dailies might be used sub-optimally or saved too long and not used at all...."</p><p></p><p>That second question is hard for a skilled designer to answer.  Heck, it's hard for an insomniac fan to even phrase at 5 in the morning.  Because, it is that much more complicated and difficult a question - and, it probably has no right answer.  In some campaigns, a daily might balance an at-will, while in others, the same daily will overshadow the same at will.  </p><p></p><p>And, we're not just talking theory.  D&D never achieved much semblance of class balance prior to 4e, because it kept having to try to answer questions akin to that second one.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5517453, member: 996"] I know I 'yelled' but it was simply an exhortation. You yelled back a statement of fact, that happens not to be correct. The 'experimenting with different levels of complexity' thing is /also/, inevitably, mucking about with class balanace. When all classes had the same underlying resource structure (AEDU) they balanced 'naturally,' the designer just has to keep his eye on the the individual powers and he's fine. The designer just asks himself 'is this at-will balanced with other at-wills?' 'is this daily balanced with other dailies?' Abandoning AEDU changes that formula, so the designer must now ask "is this at-will enough better than other at-wills to make up for a lack of dailies - taking into account that other classes will have 1 daily at low level, and 4 at high level, and that at-wills will be used more in longer combats and/or with more combats/day, while dailies might be used sub-optimally or saved too long and not used at all...." That second question is hard for a skilled designer to answer. Heck, it's hard for an insomniac fan to even phrase at 5 in the morning. Because, it is that much more complicated and difficult a question - and, it probably has no right answer. In some campaigns, a daily might balance an at-will, while in others, the same daily will overshadow the same at will. And, we're not just talking theory. D&D never achieved much semblance of class balance prior to 4e, because it kept having to try to answer questions akin to that second one. [/QUOTE]
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Class Compendium: The Warlord (Marshal)
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