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<blockquote data-quote="Blue" data-source="post: 7588068" data-attributes="member: 20564"><p>You know, if you asked this a few years ago I would have said that I come up with a concept and then see how I can realize it within the mechanics of the game. Until I taught my eldest about D&D. Then I realized just how much I let game mechanics fetter my creativity and shape my thoughts. Her concepts never would fit within classes - at best there were parts of several (but NOT other parts of the same - and that's important) plus things the system just doesn't offer. Even when forcing her to pick and chose though ideas where we decided to be a druid, she wanted to be "agile like Peter Parker". (Not like Spider-Man, like Peter Parker. Sticks in my memory. And she wanted to be very impulsive and have a low WIS. Yeah, still not fitting into the classes even when picking features.</p><p></p><p>So I try to give myself more latitude and freedom to come up with a concept, even if it's not one easily realized in the rules.</p><p></p><p>All of that is coming up with concepts in a vacuum. Joining an already existing party I like to (a) not step on anyone's toes and (b) fill in a gap they have. So that's a lot more bound. Doesn't mean I won't try non-traditional ways of fulfilling those two points, but it's a lot more catering around the game system's expectations then the first.</p></blockquote><p></p>
[QUOTE="Blue, post: 7588068, member: 20564"] You know, if you asked this a few years ago I would have said that I come up with a concept and then see how I can realize it within the mechanics of the game. Until I taught my eldest about D&D. Then I realized just how much I let game mechanics fetter my creativity and shape my thoughts. Her concepts never would fit within classes - at best there were parts of several (but NOT other parts of the same - and that's important) plus things the system just doesn't offer. Even when forcing her to pick and chose though ideas where we decided to be a druid, she wanted to be "agile like Peter Parker". (Not like Spider-Man, like Peter Parker. Sticks in my memory. And she wanted to be very impulsive and have a low WIS. Yeah, still not fitting into the classes even when picking features. So I try to give myself more latitude and freedom to come up with a concept, even if it's not one easily realized in the rules. All of that is coming up with concepts in a vacuum. Joining an already existing party I like to (a) not step on anyone's toes and (b) fill in a gap they have. So that's a lot more bound. Doesn't mean I won't try non-traditional ways of fulfilling those two points, but it's a lot more catering around the game system's expectations then the first. [/QUOTE]
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