Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Class concepts that you just can't work out neatly in DnD
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pawsplay" data-source="post: 3111055" data-attributes="member: 15538"><p>How much is the invisiblity spell worth to, say a necromancer with illusion as a prohibited school, versus a rogue? For the necromancer, he trades a number of spells for a bonus necromancy slot and a Spellcraft bonus. One spell is a paltry item... even the whole of 1st and 2nd level illusions spells is just one part of his potential arsenal that he has foregone for his specialization. The the rogue, however, invisibility means a virtually guaranteed sneak attack at least once each day. </p><p></p><p>How is a point system going to negotiate that? You speak as if a well designed point system is resistant to such problems. But even the best point based systems are vulnerable to synergies... periodically, the Hero System boards play games like coming up with the most damage you can do with 10 character points. </p><p></p><p>Even with as limited a customization as D&D currently has, "max damage at 1st level" and so forth can be very eye opening. Or how about the wizards.com Hulking Hurler, who can do around 25 million d6 damage or so at ECL 20? </p><p></p><p>Once you allow unlimited customization, niche flies out the window, warrior-mages lie down and cry, and organic character growth takes a back seat.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 3111055, member: 15538"] How much is the invisiblity spell worth to, say a necromancer with illusion as a prohibited school, versus a rogue? For the necromancer, he trades a number of spells for a bonus necromancy slot and a Spellcraft bonus. One spell is a paltry item... even the whole of 1st and 2nd level illusions spells is just one part of his potential arsenal that he has foregone for his specialization. The the rogue, however, invisibility means a virtually guaranteed sneak attack at least once each day. How is a point system going to negotiate that? You speak as if a well designed point system is resistant to such problems. But even the best point based systems are vulnerable to synergies... periodically, the Hero System boards play games like coming up with the most damage you can do with 10 character points. Even with as limited a customization as D&D currently has, "max damage at 1st level" and so forth can be very eye opening. Or how about the wizards.com Hulking Hurler, who can do around 25 million d6 damage or so at ECL 20? Once you allow unlimited customization, niche flies out the window, warrior-mages lie down and cry, and organic character growth takes a back seat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Class concepts that you just can't work out neatly in DnD
Top