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Class for Pacifist
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<blockquote data-quote="Mercule" data-source="post: 6766532" data-attributes="member: 5100"><p>The word "pacifist" implies a certain amount of intent, to me. That comes along with the question of WHY you don't commit violence. Again, it comes back to how you define the word. </p><p></p><p>"I suck at it" doesn't quite cover the intentional connotation of the word. I might suck at melee, but I'll give it a shot, if push comes to shove. The word "pacifist" implies that you intentionally won't engage. Maybe if your life is on the line, but you'll need to do some sort of soul searching afterward. I was excluding the contented voyeur to others' violence.</p><p></p><p>If your (or the OP) definition of "pacifist" includes simply avoiding direct combat without having any moral issues with enabling others, then there are plenty of choices. If you just mean that you suck at melee, then you could call a <em>disintegrate</em> happy Evoker a "pacifist". I did address that with my comment on the "healer", though.</p><p></p><p>As for my suggestion of the Monk, I agree that it's really just a reskinning and probably wouldn't be satisfying. I think the idea would have a lot more merit if it was combined with a group of pseudo-pacifistic PCs, though. Throw the healer, enchanter, abjurer, and monk together and see what happens -- that would be fun and probably play differently enough to make it worthwhile.</p></blockquote><p></p>
[QUOTE="Mercule, post: 6766532, member: 5100"] The word "pacifist" implies a certain amount of intent, to me. That comes along with the question of WHY you don't commit violence. Again, it comes back to how you define the word. "I suck at it" doesn't quite cover the intentional connotation of the word. I might suck at melee, but I'll give it a shot, if push comes to shove. The word "pacifist" implies that you intentionally won't engage. Maybe if your life is on the line, but you'll need to do some sort of soul searching afterward. I was excluding the contented voyeur to others' violence. If your (or the OP) definition of "pacifist" includes simply avoiding direct combat without having any moral issues with enabling others, then there are plenty of choices. If you just mean that you suck at melee, then you could call a [I]disintegrate[/I] happy Evoker a "pacifist". I did address that with my comment on the "healer", though. As for my suggestion of the Monk, I agree that it's really just a reskinning and probably wouldn't be satisfying. I think the idea would have a lot more merit if it was combined with a group of pseudo-pacifistic PCs, though. Throw the healer, enchanter, abjurer, and monk together and see what happens -- that would be fun and probably play differently enough to make it worthwhile. [/QUOTE]
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