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<blockquote data-quote="sinecure" data-source="post: 4042077" data-attributes="member: 37668"><p>I think it should be a small number of basic classes. Like they are doing in 4th edition, but there they call them roles. So only 4 classes is perfectly fine with me since they only have 4 roles in combat. I'd be interested if they could do something with roles outside of combat too. They seem to be ignoring that. </p><p></p><p>One great thing they are doing is adding tons and tons of new classes besides those 4 roles. So we get ever expanding class choices and power choices like martial, arcane,and divine. That's cool. I like that the game can expand, but you can still know your role. </p><p></p><p>What I'm really praying for is easily built homebrew classes. It's like, if one of my players wants to be an archer, but the Archer Class from Complete Archer isn't what he wants, we should be able to make one without feeling like we can't. That was one of the most sucktastic things of 3rd edition. You couldn't make anything for yourself without feeling like you screwed it up. At least one of my players always says my homebrew stuff isn't balanced or shouldn't be included because I don't know what I'm doing. It's stupid because the same player will come right back and demand he should be allowed to play some really rule bending class WotC just published. Maybe that sells books, but it bugs the hell out of me. That's why I pray 4th edition actually makes building classes something we all can do. </p><p></p><p>Also, not just classes, but spells and magic items and other stuff too. But for the class question I think we're okay.</p></blockquote><p></p>
[QUOTE="sinecure, post: 4042077, member: 37668"] I think it should be a small number of basic classes. Like they are doing in 4th edition, but there they call them roles. So only 4 classes is perfectly fine with me since they only have 4 roles in combat. I'd be interested if they could do something with roles outside of combat too. They seem to be ignoring that. One great thing they are doing is adding tons and tons of new classes besides those 4 roles. So we get ever expanding class choices and power choices like martial, arcane,and divine. That's cool. I like that the game can expand, but you can still know your role. What I'm really praying for is easily built homebrew classes. It's like, if one of my players wants to be an archer, but the Archer Class from Complete Archer isn't what he wants, we should be able to make one without feeling like we can't. That was one of the most sucktastic things of 3rd edition. You couldn't make anything for yourself without feeling like you screwed it up. At least one of my players always says my homebrew stuff isn't balanced or shouldn't be included because I don't know what I'm doing. It's stupid because the same player will come right back and demand he should be allowed to play some really rule bending class WotC just published. Maybe that sells books, but it bugs the hell out of me. That's why I pray 4th edition actually makes building classes something we all can do. Also, not just classes, but spells and magic items and other stuff too. But for the class question I think we're okay. [/QUOTE]
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