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General Tabletop Discussion
*Pathfinder & Starfinder
Class Imbalance?
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<blockquote data-quote="Bauglir" data-source="post: 1340315" data-attributes="member: 6982"><p>I find sorcerers to be fine. Sure they get less spells known, but with a reasonable selection you can achieve most effects that you need, and keep a stock of scrolls to cover the spells you would only cast every once in a while..</p><p></p><p>Unlike a wizard, the sorcerer never 'wastes' a spell by memorizing one that turns out not to be useful. (For example, should a sorcerer come across a fire immune opponent then he can simply use his 3rd level slots to cast empowered magic missiles instead of fireballs, or even normal magic missiles if for some reason he can't stay still long enough to apply metamagic. Sure, casting a first level spell in a third level slot is suboptimal, but compare this to a wizard who memorized a fireball in his third level slot, and gets no use out of it at all...)</p><p></p><p>This effect is emphasised even further when metamagic comes into the mix (Energy Substitution in particular) - the sorcerer can whip up whatever pickle of metamagic he needs for the situation, meanwhile the wizard is stuck with whatever he has memorized.</p><p></p><p>Flavourwise the sorcerer achieves through raw talent and force of character (aka charisma <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) what the wizard spends a lifetime studying to learn. Unlike the wizard, the sorcerer can use their magic almost casually (after all, it's not like they can't cast that spell again later if they really need to..).</p><p></p><p>The sorcerer is my favourite class, far from being underpowered imo (although I don't consider them overpowered either)</p></blockquote><p></p>
[QUOTE="Bauglir, post: 1340315, member: 6982"] I find sorcerers to be fine. Sure they get less spells known, but with a reasonable selection you can achieve most effects that you need, and keep a stock of scrolls to cover the spells you would only cast every once in a while.. Unlike a wizard, the sorcerer never 'wastes' a spell by memorizing one that turns out not to be useful. (For example, should a sorcerer come across a fire immune opponent then he can simply use his 3rd level slots to cast empowered magic missiles instead of fireballs, or even normal magic missiles if for some reason he can't stay still long enough to apply metamagic. Sure, casting a first level spell in a third level slot is suboptimal, but compare this to a wizard who memorized a fireball in his third level slot, and gets no use out of it at all...) This effect is emphasised even further when metamagic comes into the mix (Energy Substitution in particular) - the sorcerer can whip up whatever pickle of metamagic he needs for the situation, meanwhile the wizard is stuck with whatever he has memorized. Flavourwise the sorcerer achieves through raw talent and force of character (aka charisma :)) what the wizard spends a lifetime studying to learn. Unlike the wizard, the sorcerer can use their magic almost casually (after all, it's not like they can't cast that spell again later if they really need to..). The sorcerer is my favourite class, far from being underpowered imo (although I don't consider them overpowered either) [/QUOTE]
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