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<blockquote data-quote="Fanaelialae" data-source="post: 7058851" data-attributes="member: 53980"><p>That doesn't actually address the OP's issue. The OP said that they would like a way for characters to be able to master every subclass for their class. Most classes have more than 2 subclasses. Giving them all of their subclasses at 3rd level obviously wouldn't work because a wizard (with 8 subclasses) would be much better than a barbarian (2 subclasses). That is why I recommended epic level. Not only does it delay potentially unbalanced combos until the point where the game gets pretty hand wavey about balance, but it works equally well for all classes. The barbarian gains full mastery at 28th? level (AFB) and can then focus on getting his stats to 30 (or other boons) while the wizard will be occupied til something like 48th level if striving for mastery. If the game even goes on for that long, the DM would have to figure out on his own how to balance the game for the players (there's no advice in the DMG on creating challenges for parties of 20th level characters with 28 epic boons and who knows how many legendary items).</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7058851, member: 53980"] That doesn't actually address the OP's issue. The OP said that they would like a way for characters to be able to master every subclass for their class. Most classes have more than 2 subclasses. Giving them all of their subclasses at 3rd level obviously wouldn't work because a wizard (with 8 subclasses) would be much better than a barbarian (2 subclasses). That is why I recommended epic level. Not only does it delay potentially unbalanced combos until the point where the game gets pretty hand wavey about balance, but it works equally well for all classes. The barbarian gains full mastery at 28th? level (AFB) and can then focus on getting his stats to 30 (or other boons) while the wizard will be occupied til something like 48th level if striving for mastery. If the game even goes on for that long, the DM would have to figure out on his own how to balance the game for the players (there's no advice in the DMG on creating challenges for parties of 20th level characters with 28 epic boons and who knows how many legendary items). [/QUOTE]
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