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Class Mechanics Idea: The Warlord
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<blockquote data-quote="cmbarona" data-source="post: 6013240" data-attributes="member: 71281"><p>Quick show of hands: Who has both played a Warlord (or been in a group with one) across the 4e level tiers and also thinks they can be incorporated into a specialty rather than a whole class?</p><p></p><p>I ask because I have a sneaking suspicion that the number of people who answer yes to both of those questions is less than the number of people who have not played one (or played with one) and think it can be incorporated into a specialty.</p><p></p><p>I think people are oversimplifying the complexity that a Warlord provides. They do more than offer extra attacks and non-magical healing. They buff allies' offense and defense, help them shake off conditions, and move them around. And they can do so in a variety of situations and combinations of single allies or the whole party. And they could do some combination of these from level one. I think the 4e class concept, when considered from levels 1-30 and spread out on the table, is too complex to contain in a single 5e specialty.</p><p></p><p>This is not to say that I think there should not be a Leader specialty. Like Magic User or Acolyte, it could be the sort of thing that would reinforce a Warlord, but allow anyone else to dabble a little.</p></blockquote><p></p>
[QUOTE="cmbarona, post: 6013240, member: 71281"] Quick show of hands: Who has both played a Warlord (or been in a group with one) across the 4e level tiers and also thinks they can be incorporated into a specialty rather than a whole class? I ask because I have a sneaking suspicion that the number of people who answer yes to both of those questions is less than the number of people who have not played one (or played with one) and think it can be incorporated into a specialty. I think people are oversimplifying the complexity that a Warlord provides. They do more than offer extra attacks and non-magical healing. They buff allies' offense and defense, help them shake off conditions, and move them around. And they can do so in a variety of situations and combinations of single allies or the whole party. And they could do some combination of these from level one. I think the 4e class concept, when considered from levels 1-30 and spread out on the table, is too complex to contain in a single 5e specialty. This is not to say that I think there should not be a Leader specialty. Like Magic User or Acolyte, it could be the sort of thing that would reinforce a Warlord, but allow anyone else to dabble a little. [/QUOTE]
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