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<blockquote data-quote="Faolyn" data-source="post: 8418510" data-attributes="member: 6915329"><p>I think that the issue (or one of the issues) with Arcane/Divine with Primal/Psionic off to the side or ignored is overlap. For instance, for Primal I'm assuming you view that as elemental/nature/spirit stuff, yes? Those things are <em>also </em>covered in divine, if only because there are always gods of nature and the elements, and gods of death and undead. And most of the stuff that counts as Psionics are very similar to the things wizards do. The list of psionics in 3e had a <em>bunch </em>of powers that were called "psionic [wizard spell]". (There's also the issue that many psionic powers are very anachronistic seeming, but I admit that's more a matter of taste.)</p><p></p><p>So if arcane, divine, primal, and psionic abilities all appear in the same product, then there needs to be more of an effort to make their abilities differentiated. Whether that's by having each list of spells/powers be mostly unique with little overlap, or by having different methods of casting, or very different effects depending on power source, or something else, I dunno.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8418510, member: 6915329"] I think that the issue (or one of the issues) with Arcane/Divine with Primal/Psionic off to the side or ignored is overlap. For instance, for Primal I'm assuming you view that as elemental/nature/spirit stuff, yes? Those things are [I]also [/I]covered in divine, if only because there are always gods of nature and the elements, and gods of death and undead. And most of the stuff that counts as Psionics are very similar to the things wizards do. The list of psionics in 3e had a [I]bunch [/I]of powers that were called "psionic [wizard spell]". (There's also the issue that many psionic powers are very anachronistic seeming, but I admit that's more a matter of taste.) So if arcane, divine, primal, and psionic abilities all appear in the same product, then there needs to be more of an effort to make their abilities differentiated. Whether that's by having each list of spells/powers be mostly unique with little overlap, or by having different methods of casting, or very different effects depending on power source, or something else, I dunno. [/QUOTE]
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