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General Tabletop Discussion
*Dungeons & Dragons
Class power and Subclass design space: a discussion
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<blockquote data-quote="Minigiant" data-source="post: 8009440" data-attributes="member: 63508"><p>The CFV added back the 3E damage to FE. The CFV replaced FE with HM X/day. That's literally more damage.</p><p></p><p></p><p>I'd argue that the dislike is because of how FE and FT were written.</p><p></p><p>It would have been fine if Favored Enemy and/or Natural Explorer had a combat application. The Ranger is a warrior class after all and D&D is heavily combat focused in standard play. My disagreement is both sacrificing noncombat for combat and shunting combat into subclass.</p><p></p><p>If you took Favored Enemy Giant, you should get Colossus Slayer. If you choose Favored Terrain Desert, you should get +1 AC in light armor.</p><p></p><p></p><p></p><p>FE was in the Ranger for 3 out of 4 editions prior to 5th edition. The designers could have attempted to make them more attrracting to an incoming audience. I could and did create a whole list of cool features linked to each enemy and terrain type to make them interesting. Almost every complaint I've seen or heard about FE and FT was not about their inclusion but how they were implemented.</p><p></p><p>If FE Goblins gave you Horde Breaker, advantage to track goblins, and Goblin language, I think fewer people would have complained. There was and still a ton of deign and balance space in the Ranger left empty. It's not like the crowded druid. A designer passionate about rangers could have filled the holes.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8009440, member: 63508"] The CFV added back the 3E damage to FE. The CFV replaced FE with HM X/day. That's literally more damage. I'd argue that the dislike is because of how FE and FT were written. It would have been fine if Favored Enemy and/or Natural Explorer had a combat application. The Ranger is a warrior class after all and D&D is heavily combat focused in standard play. My disagreement is both sacrificing noncombat for combat and shunting combat into subclass. If you took Favored Enemy Giant, you should get Colossus Slayer. If you choose Favored Terrain Desert, you should get +1 AC in light armor. FE was in the Ranger for 3 out of 4 editions prior to 5th edition. The designers could have attempted to make them more attrracting to an incoming audience. I could and did create a whole list of cool features linked to each enemy and terrain type to make them interesting. Almost every complaint I've seen or heard about FE and FT was not about their inclusion but how they were implemented. If FE Goblins gave you Horde Breaker, advantage to track goblins, and Goblin language, I think fewer people would have complained. There was and still a ton of deign and balance space in the Ranger left empty. It's not like the crowded druid. A designer passionate about rangers could have filled the holes. [/QUOTE]
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Class power and Subclass design space: a discussion
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