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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Class redesign
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<blockquote data-quote="aco175" data-source="post: 8063062" data-attributes="member: 27385"><p>I would be ok with looking into eliminating archtypes at 3rd level and replace it with multi-classing, even keeping the single class. This allows the option of changing your character over time with new abilities. Give a new level when you get archtype benefits. If someone wants to keep straight class, then they get more single class abilities- not sure if they would/should be better than the choice of multi-classing.</p><p></p><p>Make a new path/prestige class at higher level/tier. Somewhere over 10th level so some games can use it and other games may never get that high. This would make for a cool bad guy with prestige powers that the PCs do not have yet.</p></blockquote><p></p>
[QUOTE="aco175, post: 8063062, member: 27385"] I would be ok with looking into eliminating archtypes at 3rd level and replace it with multi-classing, even keeping the single class. This allows the option of changing your character over time with new abilities. Give a new level when you get archtype benefits. If someone wants to keep straight class, then they get more single class abilities- not sure if they would/should be better than the choice of multi-classing. Make a new path/prestige class at higher level/tier. Somewhere over 10th level so some games can use it and other games may never get that high. This would make for a cool bad guy with prestige powers that the PCs do not have yet. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Class redesign
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