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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Class redesign
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<blockquote data-quote="CapnZapp" data-source="post: 8066315" data-attributes="member: 12731"><p>5E deliberately front-loads classes. It's all about hooking players on the experience.</p><p></p><p>Apparently they did such a good job they haven't felt a need to go back and fill in the higher levels. Which of course is the opportunity this Level Up project bases it's entire existence on.</p><p></p><p>Few people play all the way up til level 20. I feel the talk about epic or immortal play is severely premature. Focus Level Up on offering it's customers a fun level-up experience throughout the existing 20 levels, and keep the ideas for level 21-30 abilities for a later follow-up product if and when Level Up is successful.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8066315, member: 12731"] 5E deliberately front-loads classes. It's all about hooking players on the experience. Apparently they did such a good job they haven't felt a need to go back and fill in the higher levels. Which of course is the opportunity this Level Up project bases it's entire existence on. Few people play all the way up til level 20. I feel the talk about epic or immortal play is severely premature. Focus Level Up on offering it's customers a fun level-up experience throughout the existing 20 levels, and keep the ideas for level 21-30 abilities for a later follow-up product if and when Level Up is successful. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Class redesign
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