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General Tabletop Discussion
*Pathfinder & Starfinder
Class skills for Fighters
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<blockquote data-quote="warhookdm" data-source="post: 501949" data-attributes="member: 4252"><p>WOW!!</p><p></p><p>My computer wouldn't post for a few days, or I would have posted this sooner.</p><p></p><p>After multiple re-reads of theses posts, I think that Spot & Listen should still be class skills, along with some sort of knowledge skill (and, yes I know the ones I posted earlier aren't in the PHB).</p><p></p><p>I understand why they don't get "Profession" - their class IS their profession. A profession indicates continual study and dedication - Fighters apply this to their class, not a separate area.</p><p></p><p>Also, with regard to the comparison to Ranger & Barbarian: yes, Fighters get a cubic butt-load of feats. Rangers & Barbarians get a butt-load of Feat-Like abilities (Special bonuses, Rage, etc.), AND more skill points to boot. The question is, why would anyone take Fighter?</p><p></p><p>Finally, my main beef is, I think, actually with the Rogue Class.</p><p>If ever there was an unbalanced class, baby, this is it. They can't be hit most of the time by the most effective Arcane spells (Evasion), at high levels they can deal potentially far greater damage (Sneak Attack), and played with moderate Intelligence, they can deal that damage without being hit themselves. AGHHHHHHH! (DM downed by 5d6 sneak critical....)<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="warhookdm, post: 501949, member: 4252"] WOW!! My computer wouldn't post for a few days, or I would have posted this sooner. After multiple re-reads of theses posts, I think that Spot & Listen should still be class skills, along with some sort of knowledge skill (and, yes I know the ones I posted earlier aren't in the PHB). I understand why they don't get "Profession" - their class IS their profession. A profession indicates continual study and dedication - Fighters apply this to their class, not a separate area. Also, with regard to the comparison to Ranger & Barbarian: yes, Fighters get a cubic butt-load of feats. Rangers & Barbarians get a butt-load of Feat-Like abilities (Special bonuses, Rage, etc.), AND more skill points to boot. The question is, why would anyone take Fighter? Finally, my main beef is, I think, actually with the Rogue Class. If ever there was an unbalanced class, baby, this is it. They can't be hit most of the time by the most effective Arcane spells (Evasion), at high levels they can deal potentially far greater damage (Sneak Attack), and played with moderate Intelligence, they can deal that damage without being hit themselves. AGHHHHHHH! (DM downed by 5d6 sneak critical....):cool: [/QUOTE]
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Class skills for Fighters
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