Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Class spell lists and pact magic are back!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 9128410" data-attributes="member: 23751"><p>No. You can also ask an accurate question and get an exact percentage for everyone. If you just arbitrarily pick a number, you aren't getting terribly useful information out of whatever percentage you get.</p><p></p><p>Which if they really wanted to know, could be address by simply following up the question of how we rate it from 1 to 100 with, "If you rated the ability at 70 or less, should we work on a variant of this ability that you would like better?" followed by the box for suggestions on what the person wants to see.</p><p></p><p>No. They are overweighting the 100% if anyone would have picked less than 100%. The other percentages are likewise always going to be wrong, because no matter what they pick, it will similarly be wrong unless everyone who ever answers would have picked the number they picked. And that ain't gonna happen.</p><p></p><p>None of them will even be close to accurate.</p><p></p><p>They did pick them wrong. It's impossible for them to get it right, because we wouldn't all or even close to all rate the ability at the exact percentage that they assign. </p><p></p><p>We agree on this. Since they quite literally cannot get it right by assigning percentages, whatever the pick won't map well for any of those things. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Then yes, it isn't possible for them to determine the percentage. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="Maxperson, post: 9128410, member: 23751"] No. You can also ask an accurate question and get an exact percentage for everyone. If you just arbitrarily pick a number, you aren't getting terribly useful information out of whatever percentage you get. Which if they really wanted to know, could be address by simply following up the question of how we rate it from 1 to 100 with, "If you rated the ability at 70 or less, should we work on a variant of this ability that you would like better?" followed by the box for suggestions on what the person wants to see. No. They are overweighting the 100% if anyone would have picked less than 100%. The other percentages are likewise always going to be wrong, because no matter what they pick, it will similarly be wrong unless everyone who ever answers would have picked the number they picked. And that ain't gonna happen. None of them will even be close to accurate. They did pick them wrong. It's impossible for them to get it right, because we wouldn't all or even close to all rate the ability at the exact percentage that they assign. We agree on this. Since they quite literally cannot get it right by assigning percentages, whatever the pick won't map well for any of those things. :) Then yes, it isn't possible for them to determine the percentage. :P [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Class spell lists and pact magic are back!
Top