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*Pathfinder & Starfinder
Class Stuff, Who Gets What (Take 42)...
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<blockquote data-quote="ComradeGnull" data-source="post: 6006919" data-attributes="member: 6685694"><p>Animal companions: like the idea of this being optional rather than built-in for rangers and Druids. I'd also like to see it as a tiered specialty that gave clerics, thieves, and other non-wizards the option of having a familiar-like companion. So you have:</p><p>Animal companion I: small, non-combat pet that can perform limited recon, carry messages, pick up small things, etc (familiar)</p><p>Animal companion II: larger, mount-like pet that can carry you and fight, but can't fight in combat without your direct supervision.</p><p>Animal companion III: combat pet that can fight independently</p><p>Animal companion IV: flying independent combat mount- wyvern, gryphon, etc.</p><p></p><p>Favored enemy: This has always underwhelmed me as a defining trait for Rangers. "Thanks to my experience with nature I... really hate totally unrelated creatures classed as Magical Beasts.". Um, ok. Make this a feat-equivalent power with a pre-req of having fought and killed a certain number of creatures of this type. Give the ranger wilderness utility to match the thief's urban/dungeon crawl utility- improved overland travel speed, ability to forage food for the whole party, ambush detection in natural settings, the return of charming non-magical animals, etc.</p></blockquote><p></p>
[QUOTE="ComradeGnull, post: 6006919, member: 6685694"] Animal companions: like the idea of this being optional rather than built-in for rangers and Druids. I'd also like to see it as a tiered specialty that gave clerics, thieves, and other non-wizards the option of having a familiar-like companion. So you have: Animal companion I: small, non-combat pet that can perform limited recon, carry messages, pick up small things, etc (familiar) Animal companion II: larger, mount-like pet that can carry you and fight, but can't fight in combat without your direct supervision. Animal companion III: combat pet that can fight independently Animal companion IV: flying independent combat mount- wyvern, gryphon, etc. Favored enemy: This has always underwhelmed me as a defining trait for Rangers. "Thanks to my experience with nature I... really hate totally unrelated creatures classed as Magical Beasts.". Um, ok. Make this a feat-equivalent power with a pre-req of having fought and killed a certain number of creatures of this type. Give the ranger wilderness utility to match the thief's urban/dungeon crawl utility- improved overland travel speed, ability to forage food for the whole party, ambush detection in natural settings, the return of charming non-magical animals, etc. [/QUOTE]
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Class Stuff, Who Gets What (Take 42)...
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