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Community
General Tabletop Discussion
D&D Older Editions
Class, subclass, background... We should go back to the 2E model
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<blockquote data-quote="MoonSong" data-source="post: 6130243" data-attributes="member: 6689464"><p>As a 2e, 3e and 4e fan, this only tells me to go play those editions instead. It is too restricting and artificial, grouping classes this way doens't help at all. If warlocks, bards and sorcerers are going to be nothing but wizard subclasses, they will suffer from an outstanding lack of support, among them they have nothing in common with wizards (different hit point, attack, and base stats, for starters) and are very diverse within themselves. Bards and sorcerers were pretty much undersupported in 4e just because they weren't in phb1, if they weren't their own classes in Next that would only worsen, since unlike true wizards those classes are MAD and will need a different feat progression from wizards which remain solidly SAD. And it negates the chance of multiclassed sorcerer-wizards or bard-warlocks or bard-wizards, for starters, and those combos do make sense. </p><p></p><p>Let the subclasses do the job they are supossed to do, fine tune wizards to be more palatable to picky players, diferentiate clerics of different dieties, allow rogues to have something other than sneak attack, allow sorcerers to be a living bloodline (of many different flavors not just four or five) or just an individual with unexplained magics. In other words, let subclasses be like kits instead of forcing them to do the heavy lifting of the greater archetype. And at this point I do think the 2e model is a little better, but so far has been superseeded, and in the actual context it makes no sense anymore, trying to replace it right now superfluous and unnescessary.(I repeat it, d&d isn't just four classes anymore and hasn't been for a long time)</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6130243, member: 6689464"] As a 2e, 3e and 4e fan, this only tells me to go play those editions instead. It is too restricting and artificial, grouping classes this way doens't help at all. If warlocks, bards and sorcerers are going to be nothing but wizard subclasses, they will suffer from an outstanding lack of support, among them they have nothing in common with wizards (different hit point, attack, and base stats, for starters) and are very diverse within themselves. Bards and sorcerers were pretty much undersupported in 4e just because they weren't in phb1, if they weren't their own classes in Next that would only worsen, since unlike true wizards those classes are MAD and will need a different feat progression from wizards which remain solidly SAD. And it negates the chance of multiclassed sorcerer-wizards or bard-warlocks or bard-wizards, for starters, and those combos do make sense. Let the subclasses do the job they are supossed to do, fine tune wizards to be more palatable to picky players, diferentiate clerics of different dieties, allow rogues to have something other than sneak attack, allow sorcerers to be a living bloodline (of many different flavors not just four or five) or just an individual with unexplained magics. In other words, let subclasses be like kits instead of forcing them to do the heavy lifting of the greater archetype. And at this point I do think the 2e model is a little better, but so far has been superseeded, and in the actual context it makes no sense anymore, trying to replace it right now superfluous and unnescessary.(I repeat it, d&d isn't just four classes anymore and hasn't been for a long time) [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions
Class, subclass, background... We should go back to the 2E model
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