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*Pathfinder & Starfinder
[Class Surgery]: Paladin
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<blockquote data-quote="Ian O'Rourke" data-source="post: 1243510" data-attributes="member: 4584"><p>Okay, for various reasons (character concept and world issues) I'm wanting to do the following....</p><p></p><p>Option One</p><p>Have a characters who takes the Paladin Class, and is for all intents and purposes a Paladin but she does not take the following abilities:</p><p></p><p>Remove Disease</p><p>Special Mount</p><p></p><p>She still gets everything else as the Paladin Class. What would abilities, feats, etc would be adequate compensation for dropping these abilities?</p><p></p><p>Option Two</p><p>Have a character who takes the Fighter Class, and is for all intents and purposes a Fighter but she gets the following Palading abilities:</p><p></p><p>1st Lvl: Detect Evil, Divine Grace, Lay on Hands, Divine Health,</p><p>2nd Lvl: Aura of Courage</p><p></p><p>What would you take away from the Fighter class to compensate for getting these abilities at these levels (also there may be a chance she might not get Detect Evil either). Lay on Hands would escalate as if she was a Paladin.</p><p></p><p>We are wanting to create a character that has complete belief she has had a moment or revelation and a God has chosen her for a great purpose - a bit like a fantasy Joan of Arc - the Paladin and Fighter classes do not fit and neither does a multiclass. I'd like to avoid arguing why it doesn't fit <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ian O'Rourke, post: 1243510, member: 4584"] Okay, for various reasons (character concept and world issues) I'm wanting to do the following.... Option One Have a characters who takes the Paladin Class, and is for all intents and purposes a Paladin but she does not take the following abilities: Remove Disease Special Mount She still gets everything else as the Paladin Class. What would abilities, feats, etc would be adequate compensation for dropping these abilities? Option Two Have a character who takes the Fighter Class, and is for all intents and purposes a Fighter but she gets the following Palading abilities: 1st Lvl: Detect Evil, Divine Grace, Lay on Hands, Divine Health, 2nd Lvl: Aura of Courage What would you take away from the Fighter class to compensate for getting these abilities at these levels (also there may be a chance she might not get Detect Evil either). Lay on Hands would escalate as if she was a Paladin. We are wanting to create a character that has complete belief she has had a moment or revelation and a God has chosen her for a great purpose - a bit like a fantasy Joan of Arc - the Paladin and Fighter classes do not fit and neither does a multiclass. I'd like to avoid arguing why it doesn't fit :) [/QUOTE]
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[Class Surgery]: Paladin
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