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General Tabletop Discussion
*Pathfinder & Starfinder
Class System, with or without you? What do you think?
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<blockquote data-quote="bret" data-source="post: 443746" data-attributes="member: 713"><p>I thought the 'infamous minmaxed combat mage' was pretty much a regular of D&D. Why do you think that MinMaxing suddenly becomes worse when you go classless?</p><p></p><p>As for balance, it takes care of itself. You set challenges, the characters try and meet them. If there is something that is effective, all the characters usually pick it up. Min maxing is a lot harder in this sort of environment, because no character has an excuse to say 'but I don't do that'. Balance doesn't play into it as much as fairness, everyone has the opportunity to buy the same skills and advantages.</p><p></p><p>Every instance of a Min/Maxed character I've ever seen is someone creating a focused character that can't operate outside the (relatively) narrow confines of the environment it was built for. Make that combat monster gather information at a belle's dance, or the social monster deal with unintelligent undead. Heck, have a dry spell where the characters have to get a regular job to support themselves. They do have some saleable skills, right?</p><p></p><p>Personally, I find D&D lends itself to some of the worst min/maxing. People worry about 'wasting' a feat, they try to combine character classes in order to 'maximize' their potential, they add in PrC for a bunch of fancy new abilities. The D&D mechanics encourages a form of Min/Maxing.</p><p></p><p>Sorry, but if anything from what I've seen classless systems cause less min/maxing than classed systems.</p></blockquote><p></p>
[QUOTE="bret, post: 443746, member: 713"] I thought the 'infamous minmaxed combat mage' was pretty much a regular of D&D. Why do you think that MinMaxing suddenly becomes worse when you go classless? As for balance, it takes care of itself. You set challenges, the characters try and meet them. If there is something that is effective, all the characters usually pick it up. Min maxing is a lot harder in this sort of environment, because no character has an excuse to say 'but I don't do that'. Balance doesn't play into it as much as fairness, everyone has the opportunity to buy the same skills and advantages. Every instance of a Min/Maxed character I've ever seen is someone creating a focused character that can't operate outside the (relatively) narrow confines of the environment it was built for. Make that combat monster gather information at a belle's dance, or the social monster deal with unintelligent undead. Heck, have a dry spell where the characters have to get a regular job to support themselves. They do have some saleable skills, right? Personally, I find D&D lends itself to some of the worst min/maxing. People worry about 'wasting' a feat, they try to combine character classes in order to 'maximize' their potential, they add in PrC for a bunch of fancy new abilities. The D&D mechanics encourages a form of Min/Maxing. Sorry, but if anything from what I've seen classless systems cause less min/maxing than classed systems. [/QUOTE]
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