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General Tabletop Discussion
*Pathfinder & Starfinder
Class that would complement a Scout/Ranger, Barbarian, Cleric and Vampire
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<blockquote data-quote="Herobizkit" data-source="post: 5255717" data-attributes="member: 36150"><p>Also, check out these feats:</p><p><strong></strong></p><p><strong><em>Force Of Will [General]</em></strong></p><p>You are able to resist psionic attacks with extreme force of will. </p><p> <strong></strong></p><p><strong>Prerequisite:<a href="http://www.d20srd.org/srd/feats.htm#ironWill" target="_blank"> Iron Will</a>. </strong></p><p></p><p> <strong>Benefit: </strong>Once per round, when targeted by a psionic effect that allows a <a href="http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex" target="_blank">Reflex save</a> or a <a href="http://www.d20srd.org/srd/combat/combatStatistics.htm#fortitude" target="_blank">Fortitude save</a>, you can instead make a <a href="http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex" target="_blank">Will saving throw</a> to avoid the effect.</p><p></p><p><em><strong>Psionic Hole [General]</strong></em></p><p>You are anathema to psionic creatures and characters. </p><p> <strong></strong></p><p><strong>Prerequisite: </strong>Con 15. </p><p> <strong></strong></p><p><strong>Benefit: </strong>When a foe strikes you in melee combat, the foe immediately loses its <a href="http://www.d20srd.org/srd/psionic/skills/concentration.htm#gainPsionicFocus" target="_blank">psionic focus</a>, if any. Also, if you are the target of a power, the manifester of the power must spend an additional number of power points equal to your Wisdom bonus, or the power fails (all the power points spent on the power are still lost). This extra cost does not count toward the maximum power points a manifester can spend on a single power. </p><p> <em><strong></strong></em></p><p><em><strong>Hostile Mind [General]</strong></em></p><p>Your mind recoils violently against those who use psionics against you. </p><p> <strong></strong></p><p><strong>Prerequisite</strong>: Cha 15. </p><p> <strong></strong></p><p><strong>Benefit</strong>: Whenever you are subject to a power from the telepathy discipline (regardless of whether the power is harmful or beneficial to you), the manifester must make a <a href="http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex" target="_blank">Will saving throw</a> against a DC of 10 + ½ your character level + your Charisma bonus or take 2d6 points of damage.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 5255717, member: 36150"] Also, check out these feats: [B] [I]Force Of Will [General][/I][/B] You are able to resist psionic attacks with extreme force of will. [B] Prerequisite:[URL="http://www.d20srd.org/srd/feats.htm#ironWill"] Iron Will[/URL]. [/B] [B]Benefit: [/B]Once per round, when targeted by a psionic effect that allows a [URL="http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex"]Reflex save[/URL] or a [URL="http://www.d20srd.org/srd/combat/combatStatistics.htm#fortitude"]Fortitude save[/URL], you can instead make a [URL="http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex"]Will saving throw[/URL] to avoid the effect. [I][B]Psionic Hole [General][/B][/I] You are anathema to psionic creatures and characters. [B] Prerequisite: [/B]Con 15. [B] Benefit: [/B]When a foe strikes you in melee combat, the foe immediately loses its [URL="http://www.d20srd.org/srd/psionic/skills/concentration.htm#gainPsionicFocus"]psionic focus[/URL], if any. Also, if you are the target of a power, the manifester of the power must spend an additional number of power points equal to your Wisdom bonus, or the power fails (all the power points spent on the power are still lost). This extra cost does not count toward the maximum power points a manifester can spend on a single power. [I][B] Hostile Mind [General][/B][/I] Your mind recoils violently against those who use psionics against you. [B] Prerequisite[/B]: Cha 15. [B] Benefit[/B]: Whenever you are subject to a power from the telepathy discipline (regardless of whether the power is harmful or beneficial to you), the manifester must make a [URL="http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex"]Will saving throw[/URL] against a DC of 10 + ½ your character level + your Charisma bonus or take 2d6 points of damage. [/QUOTE]
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Class that would complement a Scout/Ranger, Barbarian, Cleric and Vampire
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