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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Class:The Musketeer
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<blockquote data-quote="StreamOfTheSky" data-source="post: 4825825" data-attributes="member: 35909"><p>First of all...change the text color from black!</p><p></p><p>Minor actions only exist in 4E, did you mean a swift action? Or a free action?</p><p></p><p>The feat progression is odd, it'd be better if it had some sort of sequence like most other bonus feat progressions. Also, it should have a list, not just ANY feat.</p><p></p><p>Blend In: BROKEN. Comes earlier than the ranger abilities, and automatically gives concealment, instead of just allowing you to roll a hide check.</p><p></p><p>One-handed loading: What mechanical benefit is this giving? Not too familiar with the gun rules.</p><p></p><p>Leap: That's just silly. Nothing more to say, I just don't like it at all.</p><p></p><p>Steady Shot: Oddly worded condition, and even at level 18 seems overpowered. I'm assuming there's a way to full attack with a gun, via quick loading feats. A once/round take 10 on an attack roll would be ok, there's already abilities in other books for that. But every attack is too much. I'd can the condition entirely and just make it once/round whenever the Musketeer wants.</p><p></p><p>In general, a lot of abilities, like Close Shooting and Dodge Bullets, seem to apply to any ranged attack, not specifically guns/bullets. I was expecting a more gun-focused class. I also don't get why they are proficient with all martial weapons.</p><p></p><p>Your coding is hard to understand. I can tell the class has full BAB, good fort and ref saves, poor will, a LOT (like seriously, it isn't rogue-ish enough ot get that many) of skill points, and d8 HD. Target of choice caps at +12 at level 20...wow. And up to 6 different people, fairly easy to switch to new ones...that seems both broken and utterly flavorless.</p><p></p><p>Class as a whole seems over-powered in a bunch of ways, but also very, very boring. Sorry if that sounds mean, but...what exactly is the concept here? What did you want to do that a ranged-focused Swashbuckler variant with access to guns couldn't do?</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4825825, member: 35909"] First of all...change the text color from black! Minor actions only exist in 4E, did you mean a swift action? Or a free action? The feat progression is odd, it'd be better if it had some sort of sequence like most other bonus feat progressions. Also, it should have a list, not just ANY feat. Blend In: BROKEN. Comes earlier than the ranger abilities, and automatically gives concealment, instead of just allowing you to roll a hide check. One-handed loading: What mechanical benefit is this giving? Not too familiar with the gun rules. Leap: That's just silly. Nothing more to say, I just don't like it at all. Steady Shot: Oddly worded condition, and even at level 18 seems overpowered. I'm assuming there's a way to full attack with a gun, via quick loading feats. A once/round take 10 on an attack roll would be ok, there's already abilities in other books for that. But every attack is too much. I'd can the condition entirely and just make it once/round whenever the Musketeer wants. In general, a lot of abilities, like Close Shooting and Dodge Bullets, seem to apply to any ranged attack, not specifically guns/bullets. I was expecting a more gun-focused class. I also don't get why they are proficient with all martial weapons. Your coding is hard to understand. I can tell the class has full BAB, good fort and ref saves, poor will, a LOT (like seriously, it isn't rogue-ish enough ot get that many) of skill points, and d8 HD. Target of choice caps at +12 at level 20...wow. And up to 6 different people, fairly easy to switch to new ones...that seems both broken and utterly flavorless. Class as a whole seems over-powered in a bunch of ways, but also very, very boring. Sorry if that sounds mean, but...what exactly is the concept here? What did you want to do that a ranged-focused Swashbuckler variant with access to guns couldn't do? [/QUOTE]
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Class:The Musketeer
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