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*Dungeons & Dragons
Class variants: ranger, fighter, and others ("Class X" series)
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<blockquote data-quote="steeldragons" data-source="post: 6666122" data-attributes="member: 92511"><p>Ok. So, in general really very few notes. A couple of typos and such But nothing crazy.</p><p></p><p>I like Scouting a LOT. My only...concern, I suppose, since it's not really a question...is that a class feature like this might serve to undermine, if not remove entirely, roleplaying. Seems highly abusable for those so inclined.</p><p></p><p>"I scout. See here...It's on my sheet. What's within 100-150-200 of us? You gotta tell me. I can scout."</p><p></p><p>How would you see/advise using this and not having that happen?</p><p></p><p>I do very much like the structure you went for with the subclasses. Borderland Guards are the most civilized/closest to civilization, Scouts are the "in betweeners" and Wardens are the"waaay out there" guys. Cool idea and easy for integration in just about any setting.</p><p></p><p>I do like Warden's Wrath and Aspect of the Wild. Not sure what slots I need to vacate to add them. hahaha.</p><p></p><p>As already said, very much enjoy the Wildcrafts and Animal Companion, truly, thing of beauty.</p><p></p><p>Tracking is similarly simple and good.</p><p></p><p>I am not sure but I think Skirmish might be a bit under powered. Or it might be overpowered. I can't decide.</p><p></p><p>But all and all, really great start and I look forward to what goes into the various open slots.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6666122, member: 92511"] Ok. So, in general really very few notes. A couple of typos and such But nothing crazy. I like Scouting a LOT. My only...concern, I suppose, since it's not really a question...is that a class feature like this might serve to undermine, if not remove entirely, roleplaying. Seems highly abusable for those so inclined. "I scout. See here...It's on my sheet. What's within 100-150-200 of us? You gotta tell me. I can scout." How would you see/advise using this and not having that happen? I do very much like the structure you went for with the subclasses. Borderland Guards are the most civilized/closest to civilization, Scouts are the "in betweeners" and Wardens are the"waaay out there" guys. Cool idea and easy for integration in just about any setting. I do like Warden's Wrath and Aspect of the Wild. Not sure what slots I need to vacate to add them. hahaha. As already said, very much enjoy the Wildcrafts and Animal Companion, truly, thing of beauty. Tracking is similarly simple and good. I am not sure but I think Skirmish might be a bit under powered. Or it might be overpowered. I can't decide. But all and all, really great start and I look forward to what goes into the various open slots. [/QUOTE]
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Community
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*Dungeons & Dragons
Class variants: ranger, fighter, and others ("Class X" series)
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