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Class vs Identity
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<blockquote data-quote="Umbran" data-source="post: 8249479" data-attributes="member: 177"><p>For PCs, usually, both. In the vast majority of games, it is reasonable for the other players to have the metagame information of what class everyone is playing. The flavorful description is better at conveying <em>who</em> you are playing. So, include both.</p><p></p><p>When introducing an NPC, no, the players don't get metagame info.</p><p></p><p>Most of the time, for me the class names don't mean anything in the game world. Your typical person on the street cannot tell the difference between a wizard, a sorcerer and a warlock, for example, though folks with the Arcana skill may have some understanding of the sources of power available.</p><p></p><p>A few class names have meaning in some, but not all, of the worlds I have run over time - druid, bard, and paladin sometimes have expectations associated with them, if those have specific place in the game world. Other class names - specifically cleric - are misleading, as a religious organization will have members referred to as "clerics" that do not have spellcasting power.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8249479, member: 177"] For PCs, usually, both. In the vast majority of games, it is reasonable for the other players to have the metagame information of what class everyone is playing. The flavorful description is better at conveying [I]who[/I] you are playing. So, include both. When introducing an NPC, no, the players don't get metagame info. Most of the time, for me the class names don't mean anything in the game world. Your typical person on the street cannot tell the difference between a wizard, a sorcerer and a warlock, for example, though folks with the Arcana skill may have some understanding of the sources of power available. A few class names have meaning in some, but not all, of the worlds I have run over time - druid, bard, and paladin sometimes have expectations associated with them, if those have specific place in the game world. Other class names - specifically cleric - are misleading, as a religious organization will have members referred to as "clerics" that do not have spellcasting power. [/QUOTE]
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