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General Tabletop Discussion
*Pathfinder & Starfinder
Classed Monsters in the Monster Manual
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<blockquote data-quote="tlantl" data-source="post: 6004103" data-attributes="member: 55225"><p>I wouldn't mind there being a section in the DMG or monster manual that described using monsters with classes but I wouldn't want them designed the way they were in 3e where everything that wasn't outfitted with natural weapons being an npc classed character.</p><p></p><p>I would like for there to be a supplement published later with a lot of these monsters using classed levels or some more streamlined version of the classes. There could be several versions of these monsters ready for use at different levels.</p><p></p><p></p><p>I really liked that the humanoid monsters in 3e were built with character classes. I didn't like the way they worked in practice . </p><p></p><p>My enthusiasm for the system waned quickly once I had to sit down and build nearly all of the monsters for every encounter I designed. Thousands of hours pouring over characters, classes and filling out what amounted to several folders full of creations, all of which were killed off to be discarded was unacceptable. I missed AD&D's simple monsters and even simpler stat blocks, most of which were no more than a single line of shorthand notes and an array of hitpoints. Leader types had slightly higher attack and hd numbers and that was that. In 3rd even a simple animal or magical beast took up a quarter of a page. Believe it or not having an attack matrix and a saving throw chart was so much easier than having a half dozen different modified attacks and saving throws written on each monster. I firmly believe that having only one armor class is the best way to go.</p></blockquote><p></p>
[QUOTE="tlantl, post: 6004103, member: 55225"] I wouldn't mind there being a section in the DMG or monster manual that described using monsters with classes but I wouldn't want them designed the way they were in 3e where everything that wasn't outfitted with natural weapons being an npc classed character. I would like for there to be a supplement published later with a lot of these monsters using classed levels or some more streamlined version of the classes. There could be several versions of these monsters ready for use at different levels. I really liked that the humanoid monsters in 3e were built with character classes. I didn't like the way they worked in practice . My enthusiasm for the system waned quickly once I had to sit down and build nearly all of the monsters for every encounter I designed. Thousands of hours pouring over characters, classes and filling out what amounted to several folders full of creations, all of which were killed off to be discarded was unacceptable. I missed AD&D's simple monsters and even simpler stat blocks, most of which were no more than a single line of shorthand notes and an array of hitpoints. Leader types had slightly higher attack and hd numbers and that was that. In 3rd even a simple animal or magical beast took up a quarter of a page. Believe it or not having an attack matrix and a saving throw chart was so much easier than having a half dozen different modified attacks and saving throws written on each monster. I firmly believe that having only one armor class is the best way to go. [/QUOTE]
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