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Classed Monsters in the Monster Manual
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<blockquote data-quote="Scribble" data-source="post: 6004249" data-attributes="member: 23977"><p>If they can do it that WOULD be awesome! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>See I don't agree here. I'm not a fan of it being special by virtue of it just not using standard rules. (In my experience that just ignites a 10 minute battle with the rules lawyers- Especially when its eating their characters spleen... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />) I also don't agree that nothing can be memorable without "standard" monsters. My experience tells me otherwise.</p><p></p><p>What I DON'T want to return to is planning by rules approach... IE "Oh it's a fire creature so it will use fireball so if we apply x defense we'll be ok..." Or long drawn out arguments again with the rules lawyer about how X couldn't do Y...</p><p></p><p>Creatures built using their own rules in my experience tend to negate a large percentage of these types of issues. So I'm in favor of them.</p><p></p><p>But I'm also not trying to ruin anyone else's fun...So if they can find a way to do both? Awesome!</p></blockquote><p></p>
[QUOTE="Scribble, post: 6004249, member: 23977"] If they can do it that WOULD be awesome! :) See I don't agree here. I'm not a fan of it being special by virtue of it just not using standard rules. (In my experience that just ignites a 10 minute battle with the rules lawyers- Especially when its eating their characters spleen... :P) I also don't agree that nothing can be memorable without "standard" monsters. My experience tells me otherwise. What I DON'T want to return to is planning by rules approach... IE "Oh it's a fire creature so it will use fireball so if we apply x defense we'll be ok..." Or long drawn out arguments again with the rules lawyer about how X couldn't do Y... Creatures built using their own rules in my experience tend to negate a large percentage of these types of issues. So I'm in favor of them. But I'm also not trying to ruin anyone else's fun...So if they can find a way to do both? Awesome! [/QUOTE]
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