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<blockquote data-quote="wingsandsword" data-source="post: 2491546" data-attributes="member: 14159"><p>Characters in d20 get XP from overcoming challenges, not defeating monsters and collecting treasure. </p><p></p><p>With typical PC's, the challenges they overcome are stomping monsters and taking their stuff, or evading the traps they left behind. However, any time a character is called on to do something that is challenging to them, where they have any risk anything bad happening if they fail, they get XP.</p><p></p><p>A blacksmith who has to make some complex fittings in a hurry for the Baron should get some XP for that: It is a challenge to him with some risk of bad things happening if he fails. If he has to make a load of horseshoes for a local farm fairly quickly, a few XP is probably in order, since his business and reputation would be hurt if he failed, and making a lot quickly is a challenge. Compared to going out and putting the hurt on some orcs, this won't be a lot of XP, but that's why most townsfolk are pretty low level. A typical town blacksmith would only be a 2nd or 3rd level Expert, with an experienced Master as maybe 5th level.</p><p></p><p>As a real-life example, staying up all night cramming for an exam, then going to class in a snowstorm to take an important exam in a difficult class, then driving back through that snowstorm to go to work all night, staying an extra shift and dealing with hostile customers, and possibly spotting a shoplifter and asking your boss for a raise, then getting pulled over by a policeman while coming home and talk your way out of a traffic ticket, would be a day that would definitely get you some XP, as there were lots of challenges and plenty of room for bad things to happen if you messed up. You probably would have got a lot more XP as a soldier fighting in battle, or as a policeman investigating a case, but the everyday problems of people get enough XP to put them through a few levels over the years.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2491546, member: 14159"] Characters in d20 get XP from overcoming challenges, not defeating monsters and collecting treasure. With typical PC's, the challenges they overcome are stomping monsters and taking their stuff, or evading the traps they left behind. However, any time a character is called on to do something that is challenging to them, where they have any risk anything bad happening if they fail, they get XP. A blacksmith who has to make some complex fittings in a hurry for the Baron should get some XP for that: It is a challenge to him with some risk of bad things happening if he fails. If he has to make a load of horseshoes for a local farm fairly quickly, a few XP is probably in order, since his business and reputation would be hurt if he failed, and making a lot quickly is a challenge. Compared to going out and putting the hurt on some orcs, this won't be a lot of XP, but that's why most townsfolk are pretty low level. A typical town blacksmith would only be a 2nd or 3rd level Expert, with an experienced Master as maybe 5th level. As a real-life example, staying up all night cramming for an exam, then going to class in a snowstorm to take an important exam in a difficult class, then driving back through that snowstorm to go to work all night, staying an extra shift and dealing with hostile customers, and possibly spotting a shoplifter and asking your boss for a raise, then getting pulled over by a policeman while coming home and talk your way out of a traffic ticket, would be a day that would definitely get you some XP, as there were lots of challenges and plenty of room for bad things to happen if you messed up. You probably would have got a lot more XP as a soldier fighting in battle, or as a policeman investigating a case, but the everyday problems of people get enough XP to put them through a few levels over the years. [/QUOTE]
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