Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Classes and Roles: supply and demand
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="StickPerson" data-source="post: 4788588" data-attributes="member: 54605"><p>Interesting thread. I DM two groups, I've included deceased and departed characters in the calculation. Overall I feel that strikers are over designed, i.e. to good, or that the other classes, controller in particular, just weren't conceived as well as the rest. I wish the different roles had a more consistent appeal, as DM I'm already getting slightly bored silly with everyone wanting to play strikers all the time but understand the appeal.</p><p> </p><p>Group 1 (6th level):</p><p>Dwarf axe and shield fighter (no longer in the campaign)</p><p>Human cleric (no longer in the campaign)</p><p>Elf archery ranger (about to leave the campaign)</p><p>Dragonborn sword shield fighter (about to leave the campaign)</p><p> </p><p>Human charisma paladin</p><p>Shifter shaman</p><p>Halfling fey warlock (for story reason spent a brief stint as a warlord to cover a missing leader role in the group)</p><p>Shifter avenger</p><p>Human brutal rogue</p><p>Drow dark pact warlock / wizard (split personality PC starts some days as a warlock, some as a wizard)</p><p></p><p>Group 2 (2nd level):</p><p>Eladrin Wizard (no longer in the campaign)</p><p> </p><p>Dragonborn great-weapon fighter</p><p>Elf two-weapon ranger</p><p>Eladrin tactical warlord</p><p>Halfling artful dodger rogue</p><p>Tiefling infernal warlock</p><p></p><p>So across the two groups the break down (not counting group 1's halflings stint as warlord and counting the split personality drow as half a striker and half a controller).</p><p>Defender: 4/16 = 25%</p><p>Leader: 3/16 = 18.75%</p><p>Striker: 7.5/16 = 46.875%</p><p>Controller: 1.5/16 = 9.375%</p><p> </p><p>It's been my experience that players who start with a leader or controller get frustrated and eventually switch to a striker, and that the defenders tend to build their defenders as striker like as possible.</p></blockquote><p></p>
[QUOTE="StickPerson, post: 4788588, member: 54605"] Interesting thread. I DM two groups, I've included deceased and departed characters in the calculation. Overall I feel that strikers are over designed, i.e. to good, or that the other classes, controller in particular, just weren't conceived as well as the rest. I wish the different roles had a more consistent appeal, as DM I'm already getting slightly bored silly with everyone wanting to play strikers all the time but understand the appeal. Group 1 (6th level): Dwarf axe and shield fighter (no longer in the campaign) Human cleric (no longer in the campaign) Elf archery ranger (about to leave the campaign) Dragonborn sword shield fighter (about to leave the campaign) Human charisma paladin Shifter shaman Halfling fey warlock (for story reason spent a brief stint as a warlord to cover a missing leader role in the group) Shifter avenger Human brutal rogue Drow dark pact warlock / wizard (split personality PC starts some days as a warlock, some as a wizard) Group 2 (2nd level): Eladrin Wizard (no longer in the campaign) Dragonborn great-weapon fighter Elf two-weapon ranger Eladrin tactical warlord Halfling artful dodger rogue Tiefling infernal warlock So across the two groups the break down (not counting group 1's halflings stint as warlord and counting the split personality drow as half a striker and half a controller). Defender: 4/16 = 25% Leader: 3/16 = 18.75% Striker: 7.5/16 = 46.875% Controller: 1.5/16 = 9.375% It's been my experience that players who start with a leader or controller get frustrated and eventually switch to a striker, and that the defenders tend to build their defenders as striker like as possible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Classes and Roles: supply and demand
Top