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Classes, and the structure of DPR
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<blockquote data-quote="ECMO3" data-source="post: 8448583" data-attributes="member: 7030563"><p>The extra martial arts die is worth 1 point of damage per turn as is the increase in many of the Ranger subclasses. That is nowhere near going from 2x base to 3x base.</p><p></p><p>The other thing to mention is the full casters and while their cantrips are scaling exactly to 2xDPR and 3xDPR, they are using them less, so their DPR will generally go down from tier 2 to tier 3 as they cast more spells and use less cantrips. Not necessarily true for a blaster mage or a bladesinger but it is true for most caster builds, it can be true for Rangers as well if your build is more of a Gish Ranger that uses a lot of spells as opposed to a primarily martial Ranger.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8448583, member: 7030563"] The extra martial arts die is worth 1 point of damage per turn as is the increase in many of the Ranger subclasses. That is nowhere near going from 2x base to 3x base. The other thing to mention is the full casters and while their cantrips are scaling exactly to 2xDPR and 3xDPR, they are using them less, so their DPR will generally go down from tier 2 to tier 3 as they cast more spells and use less cantrips. Not necessarily true for a blaster mage or a bladesinger but it is true for most caster builds, it can be true for Rangers as well if your build is more of a Gish Ranger that uses a lot of spells as opposed to a primarily martial Ranger. [/QUOTE]
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