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General Tabletop Discussion
*Pathfinder & Starfinder
Classes based on the six ability scores
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<blockquote data-quote="GunbladeKnight" data-source="post: 5840123" data-attributes="member: 6682179"><p>I would personally like to see each class based around three abilities: primary stat, secondary stat, and constitution. (Or you could just say primary and secondary stat if you feel that constitution should not have priority). I still think class choice should be first, race second, and attributes third.</p><p></p><p>Skills: I liked the idea of half your level adding to skills in 4E, but I preferred the ability to choose how good you were in different skills as 3E. Perhaps attributes never negatively affect your skills, but still provide bonuses? Or you gain a bonus to your skills equal to the attribute score?</p><p></p><p>The biggest thing they need to do is reduce the MAD of some classes (think 3E paladin and monk). They did this nicely in 4E, but I was not a fan of the at-will/encounter/daily system.</p></blockquote><p></p>
[QUOTE="GunbladeKnight, post: 5840123, member: 6682179"] I would personally like to see each class based around three abilities: primary stat, secondary stat, and constitution. (Or you could just say primary and secondary stat if you feel that constitution should not have priority). I still think class choice should be first, race second, and attributes third. Skills: I liked the idea of half your level adding to skills in 4E, but I preferred the ability to choose how good you were in different skills as 3E. Perhaps attributes never negatively affect your skills, but still provide bonuses? Or you gain a bonus to your skills equal to the attribute score? The biggest thing they need to do is reduce the MAD of some classes (think 3E paladin and monk). They did this nicely in 4E, but I was not a fan of the at-will/encounter/daily system. [/QUOTE]
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