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<blockquote data-quote="Stuntman" data-source="post: 4972265" data-attributes="member: 84817"><p>The term "multiclassing" and it's variants (hybrid, dual class) used over the many editions of D&D have changed. If you are attempting to apply the term "multiclassing" in one edition to mean the same thing in another edition, you will find that the term means different things across editions.</p><p> </p><p>I would like to know what your definition of multiclassing is and what should it cost? For a fighter to be considered multiclassed into a cleric, what cleric features should the character get and what should be the cost to get these features?</p><p> </p><p>The hybrid playtest rules actually talked about the capabilities of hybrid characters. They clearly state that a hybrid character can partially or temporarily fill the role of a single classed character. At least this lays out the expectation of what a hybrid character can do.</p><p> </p><p>The wording in the PH1 in the multiclass section just says that multiclassing allow you to dabble or dip into another class. There is no addition wording that gives a sense of how well can you fulfill the role of the class you multiclass into. I think this may lead to many players expecting multiclassing in 4E to do more or something completely different than what it currently does. In any case, the 4E definition of multiclassing means dabbling or dipping into another class. It would seem it ammounts to only a very small set of abilities. Whether or not this should be called, "multiclassing" is probably the issue some people have.</p></blockquote><p></p>
[QUOTE="Stuntman, post: 4972265, member: 84817"] The term "multiclassing" and it's variants (hybrid, dual class) used over the many editions of D&D have changed. If you are attempting to apply the term "multiclassing" in one edition to mean the same thing in another edition, you will find that the term means different things across editions. I would like to know what your definition of multiclassing is and what should it cost? For a fighter to be considered multiclassed into a cleric, what cleric features should the character get and what should be the cost to get these features? The hybrid playtest rules actually talked about the capabilities of hybrid characters. They clearly state that a hybrid character can partially or temporarily fill the role of a single classed character. At least this lays out the expectation of what a hybrid character can do. The wording in the PH1 in the multiclass section just says that multiclassing allow you to dabble or dip into another class. There is no addition wording that gives a sense of how well can you fulfill the role of the class you multiclass into. I think this may lead to many players expecting multiclassing in 4E to do more or something completely different than what it currently does. In any case, the 4E definition of multiclassing means dabbling or dipping into another class. It would seem it ammounts to only a very small set of abilities. Whether or not this should be called, "multiclassing" is probably the issue some people have. [/QUOTE]
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