Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Classes by primary stat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stuntman" data-source="post: 4973322" data-attributes="member: 84817"><p>Yeah. I started as a fighter and then took the multiclassed wizard feat that gave me Thunderwave as an encounter power. I'm still at low levels, but plan to take more close blast or close burst powers. Mechanically, I find that a fighter/wizard works much better than a wizard/fighter. Adding wizard abilities to a full fledged fighter is easier as long as you try to use close attack powers since you are in melee most of the time.</p><p> </p><p>I cannot see it working the other way around. Some combos just doesn't seem to be viable. If you are a wizard, you are most likely the character who needs to be protected. If you add a bit of fighter, you're basically making the enemy hit you even more than they want to in the first place.</p><p> </p><p>I think its the nature of trying to combine two different classes together that causes the end result to vary greatly depending on the combo. With multiclassing, the order is important as well. I don't know if it would be possible to ensure that there are no weak combos and no broken combos when designing a system to combine two classes together in a class-based system.</p><p> </p><p></p><p> </p><p>I think that they can improve upon both multiclassing and hybrids. So far, the two hybrid characters I have seen seem to fair pretty well compared to single classed characters. I'm fairly happy with hybrids from what I have seen and from what I have heard. Multiclassing can use more of an improvement.</p><p> </p><p>I'm not too excited about Melee Training as it only applies to basic attacks. Many melee class powers that do not count as basic attacks will not benefit from this feat.</p><p> </p><p>The bard I find is rather limiting. If I want to multiclass as two different classes, I do not want to have to be a bard first and then take two multiclass feats. Combat Virtuoso is really needed for a bard because he may end up multiclassing to more than one other class and thus without the feat would need more than two attack stats.</p></blockquote><p></p>
[QUOTE="Stuntman, post: 4973322, member: 84817"] Yeah. I started as a fighter and then took the multiclassed wizard feat that gave me Thunderwave as an encounter power. I'm still at low levels, but plan to take more close blast or close burst powers. Mechanically, I find that a fighter/wizard works much better than a wizard/fighter. Adding wizard abilities to a full fledged fighter is easier as long as you try to use close attack powers since you are in melee most of the time. I cannot see it working the other way around. Some combos just doesn't seem to be viable. If you are a wizard, you are most likely the character who needs to be protected. If you add a bit of fighter, you're basically making the enemy hit you even more than they want to in the first place. I think its the nature of trying to combine two different classes together that causes the end result to vary greatly depending on the combo. With multiclassing, the order is important as well. I don't know if it would be possible to ensure that there are no weak combos and no broken combos when designing a system to combine two classes together in a class-based system. I think that they can improve upon both multiclassing and hybrids. So far, the two hybrid characters I have seen seem to fair pretty well compared to single classed characters. I'm fairly happy with hybrids from what I have seen and from what I have heard. Multiclassing can use more of an improvement. I'm not too excited about Melee Training as it only applies to basic attacks. Many melee class powers that do not count as basic attacks will not benefit from this feat. The bard I find is rather limiting. If I want to multiclass as two different classes, I do not want to have to be a bard first and then take two multiclass feats. Combat Virtuoso is really needed for a bard because he may end up multiclassing to more than one other class and thus without the feat would need more than two attack stats. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Classes by primary stat
Top