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<blockquote data-quote="WalterKovacs" data-source="post: 4973693" data-attributes="member: 63763"><p>The multiclass rules are a bit weak ... it would probably be a bit better if you didn't need 4 power swap feats to qualify for paragon multiclassing, and then getting the paragon multiclass at the cost of any other paragon multiclass (getting an at-will swap at the cost of an action point ability or relevant 16th level effect). They <em>tried</em> to give class features as feats you get when you paragon multiclass, but that is a <em>huge</em> prerequisite.</p><p> </p><p>BUT ... they seem to have changed their mind with Primal Power. Instead of the 'alternate path into the class (which at least addressed the problem of forced duplication of skills)' or 'paragon multiclass' feats, they have "gain a class feature, or something like it" as a feat that requires the multiclass feat to qualify. More of those would be nice ... and the X Power 2 books are just the place to put them. They can address the multiclass "problem" in terms of not being good at giving class features using future feats (although the paragon mutliclass thing and power swap feats should be fixed somehow ... maybe reducing it to 1 or 2 feats instead of 3, and improving how the paragon multiclassing actually works ... maybe giving class features at 11 and 16 to make it more like a REAL paragon path?)</p><p> </p><p>As for Hybrid Classes ... what class features do people really want? Many classes have relatively minor class features (I doubt many would spend a feat to get prime shot or rogue weapon talent), leaving two "big" options: Armor related class feature (Avenger's Armor of Faith, Paladin's proficiency up to Plate, Sorceror using STR in place of INT or DEX in light armor) and the class features that are related to power choices (build types). Not being allowed to have say ... an Avenger/Swordmage hybrid that can easily get both armor of faith and warding working ... or forcing the sorceror/rogue to choose between benefitting from wild mage powers or artful dodger powers ... that seems like prventing a class frombeing <em>better</em> than either half. And they can still get those two options at paragon tier. Based on where the original hybrid was compared to this one ... they aimed below the balance "bar" to avoid going over powered. The second itteration got better, and there is a chance for more power before the book itself drops. To paraphrase a sentiment above ... it's better to give the DM the option to up the power level, than for the DM to have to reduce the power level. The DM would rather be giving the player something extra than to have to take something away.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4973693, member: 63763"] The multiclass rules are a bit weak ... it would probably be a bit better if you didn't need 4 power swap feats to qualify for paragon multiclassing, and then getting the paragon multiclass at the cost of any other paragon multiclass (getting an at-will swap at the cost of an action point ability or relevant 16th level effect). They [i]tried[/i] to give class features as feats you get when you paragon multiclass, but that is a [i]huge[/i] prerequisite. BUT ... they seem to have changed their mind with Primal Power. Instead of the 'alternate path into the class (which at least addressed the problem of forced duplication of skills)' or 'paragon multiclass' feats, they have "gain a class feature, or something like it" as a feat that requires the multiclass feat to qualify. More of those would be nice ... and the X Power 2 books are just the place to put them. They can address the multiclass "problem" in terms of not being good at giving class features using future feats (although the paragon mutliclass thing and power swap feats should be fixed somehow ... maybe reducing it to 1 or 2 feats instead of 3, and improving how the paragon multiclassing actually works ... maybe giving class features at 11 and 16 to make it more like a REAL paragon path?) As for Hybrid Classes ... what class features do people really want? Many classes have relatively minor class features (I doubt many would spend a feat to get prime shot or rogue weapon talent), leaving two "big" options: Armor related class feature (Avenger's Armor of Faith, Paladin's proficiency up to Plate, Sorceror using STR in place of INT or DEX in light armor) and the class features that are related to power choices (build types). Not being allowed to have say ... an Avenger/Swordmage hybrid that can easily get both armor of faith and warding working ... or forcing the sorceror/rogue to choose between benefitting from wild mage powers or artful dodger powers ... that seems like prventing a class frombeing [i]better[/i] than either half. And they can still get those two options at paragon tier. Based on where the original hybrid was compared to this one ... they aimed below the balance "bar" to avoid going over powered. The second itteration got better, and there is a chance for more power before the book itself drops. To paraphrase a sentiment above ... it's better to give the DM the option to up the power level, than for the DM to have to reduce the power level. The DM would rather be giving the player something extra than to have to take something away. [/QUOTE]
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