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*Pathfinder & Starfinder
Classes ... Much Less Flexible than Advertised
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<blockquote data-quote="Celebrim" data-source="post: 4073147" data-attributes="member: 4937"><p>So you say.</p><p></p><p></p><p></p><p>Something very strong indicates that the ability to do skirmish damage is available to the rogue, that it is as an additive ability rather than an option. Additive abilities are pretty simple. I could easily make feats that let any class do a bonus 1d6 damage if they moved at least 10' in the turn. It's replacement abilities that are somewhat more complex, because even if I write a feat which replaces an ability it isn't a true replacement ability, because you still have to spend the feat and a true replacement ability is simply an exchange. </p><p></p><p>If rogues had a more general bonus damage ability, it would be referred to in the text by its more general term rather than as 'sneak attack' so that all the various abilities that interacted with it would be clearly understood. If rogues had a more general bonus damage ablity that was configurable, it would have in all likelihood been mentioned in the description of sneak attack. We can conjecture this because otherwise <em>it wouldn't be a very good design and it would be a very misleading preview</em>. Since we are working with the assumption that the 4E designers aren't incompotent, this is likely to be a very strong assumption on our part and I'm comfortable in making it because if I'm wrong it makes the designers look worse than I would be made to look.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4073147, member: 4937"] So you say. Something very strong indicates that the ability to do skirmish damage is available to the rogue, that it is as an additive ability rather than an option. Additive abilities are pretty simple. I could easily make feats that let any class do a bonus 1d6 damage if they moved at least 10' in the turn. It's replacement abilities that are somewhat more complex, because even if I write a feat which replaces an ability it isn't a true replacement ability, because you still have to spend the feat and a true replacement ability is simply an exchange. If rogues had a more general bonus damage ability, it would be referred to in the text by its more general term rather than as 'sneak attack' so that all the various abilities that interacted with it would be clearly understood. If rogues had a more general bonus damage ablity that was configurable, it would have in all likelihood been mentioned in the description of sneak attack. We can conjecture this because otherwise [i]it wouldn't be a very good design and it would be a very misleading preview[/i]. Since we are working with the assumption that the 4E designers aren't incompotent, this is likely to be a very strong assumption on our part and I'm comfortable in making it because if I'm wrong it makes the designers look worse than I would be made to look. [/QUOTE]
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Classes ... Much Less Flexible than Advertised
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