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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Classes ... Much Less Flexible than Advertised
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<blockquote data-quote="Darkthorne" data-source="post: 4074550" data-attributes="member: 60783"><p>In regards to sneak attack "using a light blade, a crossbow, or a sling" I believe it's a combination of both pinpoint accuracy and timing. The light blade is obvious to most. As for the X-bow (or subset thereof) the bolt is held in place, your mobility isn't affected much then you aim and pull the trigger. Compared to using a bow (which I have used) requires more concentration, endurance becomes a factor (not necessarily a huge one, but one none the less) against a moving target. As for the sling the only thing I can think of is that it is a small projectile (bullet) hitting a small specific area (which a lot of people could see as a stretch). I also think they downplayed the damage as that was the one main thing the 3.5 rogue had going for it in regards to combat (unless VS, undead, elemental, oozes, armor or fortification etc.) and gave it new abilities that can be used against multiple foe types.</p><p></p><p>For the 2 preselected skills I don't see this as an issue. I have a group of relative newbies, which one guy was very excited to put together a sniper (was not familiar with the rules) and he put together a ranger with ZERO ranks in spot. Needless to say he wasn't doing much recon. If I remember correctly WOTC mentioned you could focus more in trained skills (I could be wrong) so having a base amount in freebie skills seems to be a non issue.</p></blockquote><p></p>
[QUOTE="Darkthorne, post: 4074550, member: 60783"] In regards to sneak attack "using a light blade, a crossbow, or a sling" I believe it's a combination of both pinpoint accuracy and timing. The light blade is obvious to most. As for the X-bow (or subset thereof) the bolt is held in place, your mobility isn't affected much then you aim and pull the trigger. Compared to using a bow (which I have used) requires more concentration, endurance becomes a factor (not necessarily a huge one, but one none the less) against a moving target. As for the sling the only thing I can think of is that it is a small projectile (bullet) hitting a small specific area (which a lot of people could see as a stretch). I also think they downplayed the damage as that was the one main thing the 3.5 rogue had going for it in regards to combat (unless VS, undead, elemental, oozes, armor or fortification etc.) and gave it new abilities that can be used against multiple foe types. For the 2 preselected skills I don't see this as an issue. I have a group of relative newbies, which one guy was very excited to put together a sniper (was not familiar with the rules) and he put together a ranger with ZERO ranks in spot. Needless to say he wasn't doing much recon. If I remember correctly WOTC mentioned you could focus more in trained skills (I could be wrong) so having a base amount in freebie skills seems to be a non issue. [/QUOTE]
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Classes ... Much Less Flexible than Advertised
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